Author Topic: Experimental Game  (Read 13536 times)

0 Members and 1 Guest are viewing this topic.

Offline Quigibo

  • The Executioner
  • CoT Emeritus
  • LV11 Super Veteran (Next: 3000)
  • *
  • Posts: 2031
  • Rating: +1075/-24
  • I wish real life had a "Save" and "Load" button...
    • View Profile
Re: Experimental Game
« Reply #15 on: June 22, 2010, 01:46:14 am »
I updated the file.  You can try it again if it failed before.  I don't know if this will fix it, but I'm hoping it does.
___Axe_Parser___
Today the calculator, tomorrow the world!

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Experimental Game
« Reply #16 on: June 22, 2010, 01:56:00 am »
nope, still same issue, except that this time, the entire desktop area got black instead of just part of it

Quote
Problem signature:
  Problem Event Name:   APPCRASH
  Application Name:   game.exe
  Application Version:   0.0.0.0
  Application Timestamp:   4c204c4a
  Fault Module Name:   game.exe
  Fault Module Version:   0.0.0.0
  Fault Module Timestamp:   4c204c4a
  Exception Code:   c0000005
  Exception Offset:   00001489
  OS Version:   6.1.7600.2.0.0.768.3
  Locale ID:   3084
  Additional Information 1:   0a9e
  Additional Information 2:   0a9e372d3b4ad19135b953a78882e789
  Additional Information 3:   0a9e
  Additional Information 4:   0a9e372d3b4ad19135b953a78882e789

Read our privacy statement online:
  http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409

If the online privacy statement is not available, please read our privacy statement offline:
  C:\Windows\system32\en-US\erofflps.txt

souvik1997

  • Guest
Re: Experimental Game
« Reply #17 on: June 22, 2010, 07:48:29 am »
Did you try running it as an administrator?

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Experimental Game
« Reply #18 on: June 22, 2010, 12:15:32 pm »
Nope this didn't solve it. My guess is that it's probably not compatible with my video card or something (which is weird considering it's a very recent card and I can run many recent games at good speed maxed out on 1920x1080)

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: Experimental Game
« Reply #19 on: June 22, 2010, 12:20:10 pm »
This is a neat idea.  I think it would work, but as you mentioned there are downsides. :)

Cool. ;D

SirCmpwn

  • Guest
Re: Experimental Game
« Reply #20 on: June 22, 2010, 01:38:25 pm »
You really should look into patenting this.  It is quite cool.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Experimental Game
« Reply #21 on: July 11, 2010, 10:16:41 pm »
Question: Do you know if the version of Windows 7, other than the bits, could have an impact on being able to get this to run? For example, I am running Windows 7 Home Premium. Could the program have something making it work in Professional and Ultimate or something, or maybe a different combination of bit+version?

Offline Quigibo

  • The Executioner
  • CoT Emeritus
  • LV11 Super Veteran (Next: 3000)
  • *
  • Posts: 2031
  • Rating: +1075/-24
  • I wish real life had a "Save" and "Load" button...
    • View Profile
Re: Experimental Game
« Reply #22 on: July 11, 2010, 10:51:23 pm »
No, most likely I was just sloppy about my DirectX coding.  Its probably relying on some dll file that I had to manually download, but I have no idea what it would be.  Either that or its relying on some VS files or something.
___Axe_Parser___
Today the calculator, tomorrow the world!

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Experimental Game
« Reply #23 on: July 11, 2010, 10:57:51 pm »
Aaah ok. Sometimes, dependencies can be hard to track during development. For my VB games, I discovered years later that one (Illusiat 5 PC) was dependent on anigif.ocx, which requires the user to purchase a serial to get it to work, and that one of my other game (The Reign of Legends 0) was dependent on a few other OCX files, which are free, but I have no clue in which location they need to be put.

As for my RPG Maker games, their font dependency is generally not a problem, but it could be if ran on a computer that, for some reasons, misses a lot of the system fonts. Also, I believe I got some errors while trying to run the game on certain Vista machines. It runs fine on XP and 64-bit 7. I haven't tried in others. I do know, though, that I had to search online back in 2007 to figure out how to make my two RM2K3 games not dependent on the RTPs. It involved changing a value in the ini file.

Offline Tribal

  • The Fallen
  • LV5 Advanced (Next: 300)
  • *
  • Posts: 218
  • Rating: +15/-1
    • View Profile
Re: Experimental Game
« Reply #24 on: July 12, 2010, 02:22:42 am »
This kinda reminds me of something I was following on BenRyves's site awhile back.

*Image serving as a reference and a link to what I'm referring to

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Experimental Game
« Reply #25 on: July 12, 2010, 02:54:19 am »
Yeah that's what I thought, kinda

Offline dman2073

  • LV3 Member (Next: 100)
  • ***
  • Posts: 60
  • Rating: +0/-0
    • View Profile
Re: Experimental Game
« Reply #26 on: November 02, 2010, 03:44:40 pm »
Patent this Quigibo or you'll wake up to find a bricked calculator! JK lol, though you really should get a patent.
Virus Loading...

Offline JustCause

  • CoT Emeritus
  • LV8 Addict (Next: 1000)
  • *
  • Posts: 810
  • Rating: +115/-5
    • View Profile
Re: Experimental Game
« Reply #27 on: November 02, 2010, 04:10:17 pm »
Hella cool. I'm on a Mac atm and can't try it but I will at the first opportunity.
See you, space cowboy...

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Experimental Game
« Reply #28 on: November 02, 2010, 04:26:53 pm »
I really wish I could get this to run on my 64 bit 7 install...

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: Experimental Game
« Reply #29 on: November 02, 2010, 05:27:39 pm »
Patent it!

Also, I wish it would work on a TI-83 Plus :P

Also,
* Deep Thought loses the game