Author Topic: Juggernaut Map Editor  (Read 8327 times)

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Offline nemo

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Juggernaut Map Editor
« on: December 24, 2010, 03:15:28 pm »
hello omnimaga, as some of you know i'm making a game in java called Juggernaut which will require many maps. within the next week, my map editor will be functional enough for you, the user, to create maps and receive a string of numbers which i can use. if you're interested in making maps for Juggernaut, PM me. you'll be mentioned in the readme if i use your levels.


Offline Munchor

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Re: Juggernaut Map Editor
« Reply #1 on: December 24, 2010, 03:18:40 pm »
hello omnimaga, as some of you know i'm making a game in java called Juggernaut which will require many maps. within the next week, my map editor will be functional enough for you, the user, to create maps and receive a string of numbers which i can use. if you're interested in making maps for Juggernaut, PM me. you'll be mentioned in the readme if i use your levels.

Woah great, I could try to make some maps, I never made many, so they won't be very tricky, but would still like to give it a try :)

Offline DJ Omnimaga

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Re: Juggernaut Map Editor
« Reply #2 on: December 26, 2010, 05:21:16 pm »
Nice, but once the game is out, will we be free to do whatever level we want and use them immediately in the game, or will they absolutely require your approval?

Offline nemo

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Re: Juggernaut Map Editor
« Reply #3 on: December 26, 2010, 05:24:45 pm »
Nice, but once the game is out, will we be free to do whatever level we want and use them immediately in the game, or will they absolutely require your approval?

once the game is out you'll be able to edit, save, load, revise and play your own levels using the map editor.


Offline Munchor

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Re: Juggernaut Map Editor
« Reply #4 on: December 26, 2010, 05:35:30 pm »
Nice, but once the game is out, will we be free to do whatever level we want and use them immediately in the game, or will they absolutely require your approval?

once the game is out you'll be able to edit, save, load, revise and play your own levels using the map editor.

Upload our levels too?

Offline nemo

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Re: Juggernaut Map Editor
« Reply #5 on: December 26, 2010, 05:39:18 pm »
Nice, but once the game is out, will we be free to do whatever level we want and use them immediately in the game, or will they absolutely require your approval?

once the game is out you'll be able to edit, save, load, revise and play your own levels using the map editor.

Upload our levels too?

maybe. i have to see how much time i have left until the contest ends once i finish the game. if i have time i'll try to set something up, but no promises


Offline DJ Omnimaga

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Re: Juggernaut Map Editor
« Reply #6 on: December 27, 2010, 02:46:38 pm »
Cool to hear! This is one thing that made Super Mario 1.2/2.0 popular on TI calcs, even though the game had bugs or not much physics.

On an off-topic note, congrats on your 1000 posts. :P
« Last Edit: December 27, 2010, 02:47:00 pm by DJ Omnimaga »