Author Topic: Lorn Screenshots and News  (Read 40234 times)

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Offline kalan_vod

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Re: Screenshots and News
« Reply #45 on: December 12, 2008, 02:01:06 pm »
Necro, this seems so amazing! I just love the artwork and game play to match, it works so well. Please keep it up, we need amazing coders here on the forums for pcs XD

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Re: Screenshots and News
« Reply #46 on: December 12, 2008, 02:29:35 pm »
(Read 1334 times)

I wonder who reads it the 1337th time?

Offline DJ Omnimaga

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Re: Screenshots and News
« Reply #47 on: December 12, 2008, 03:41:04 pm »
me (>^.^)>

Offline necro

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Re: Screenshots and News
« Reply #48 on: December 13, 2008, 02:56:34 am »
Well, I now have parallax scrolling with the camera class, and not just for tiles.  Effects, enemies, characters, etc can all be set to scroll at diffrent speeds, so enemies can move around in the background for instance.  Once I get the slope bug ironed out, i will work on making a little demo of the progress made so far.
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Offline TIfanx1999

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Re: Screenshots and News
« Reply #49 on: December 13, 2008, 11:11:26 am »
I'm glad to see some progress. Hopefully, working out the slopes won't give you tooo much trouble. =)

Offline necro

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Re: Screenshots and News
« Reply #50 on: December 16, 2008, 02:15:07 pm »
keep in mind, this does not reflect the art syle of the game as the bg moon, bg castlewalls, and both demon sprites are not from lorn, and will not be in lorn.  This is just meant to show the parallax effect off.

demo
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Offline DJ Omnimaga

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Re: Screenshots and News
« Reply #51 on: December 16, 2008, 02:49:45 pm »
this is awesome, I can,t wait to see how it will look like in the real game

Offline kalan_vod

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Re: Screenshots and News
« Reply #52 on: December 16, 2008, 03:44:44 pm »
Holy hell thats awesome!

Offline TIfanx1999

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Re: Screenshots and News
« Reply #53 on: December 16, 2008, 05:20:56 pm »
I get an error when trying to run the exe, the loading bar shows up and loads and then it displays this message:
Failed to initialize drawing surfaces. Please check that your graphics card meets minimum requirements and that your drivers are up-to-date. If your graphics card has little memory, try switching your computer to a lower resolution.

I'm running Win XP professional on a 1.29 GHZ Celeron with 1 GB RAM. The graphics card is an ATI mobile Radeon 9000 with 32mb memory. I'm currently running it in 1024 x 768 resolution.
The lower res. setting yeilds the same results.

Offline necro

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Re: Screenshots and News
« Reply #54 on: December 16, 2008, 06:00:30 pm »
hmmm, first, is direct x and driver up to date? second, check to see if hardware graphics acceleration has been set to low, and if you can set your computer to use more ram for your gpu. If those don't work, Im not sure.  It could just be that game maker is very poor at handling video ram, and a 32mb config isn't enough or one of many other errors. I could try remaking the particular demo for java, but try those first.
« Last Edit: December 16, 2008, 07:06:09 pm by necro »
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Offline TIfanx1999

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Re: Screenshots and News
« Reply #55 on: December 16, 2008, 10:55:54 pm »
It is at full acceleration. I had no trouble with your other demo so this is kinda odd. I'll fiddle with some settings tomorrow and see if I can't ge some results.

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Re: Screenshots and News
« Reply #56 on: December 16, 2008, 11:06:23 pm »
Did you moved to a more recent version of Gamemaker between both demos, necro? If it's the case it might be that the new one requires more ressources (the reason why some people still develop for RPG Maker 2000 and 2003 even if XP and VX are out)

Offline necro

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Re: Screenshots and News
« Reply #57 on: December 17, 2008, 12:38:12 am »
This version has the .75 scaled tile and sprite as already scaled down, so no hardware scaling should occur.  Im' not sure if this fixes it, but it might be worth trying.
http://cid-5f253c2d65557b29.skydrive.live.com/self.aspx/Public/camera%20work%2002.exe
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Re: Screenshots and News
« Reply #58 on: December 17, 2008, 01:30:08 am »
this one runs quite fine on my end too

Offline TIfanx1999

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Re: Screenshots and News
« Reply #59 on: December 17, 2008, 10:36:14 pm »
There is no change in the second version and the first. I still can't get it to run. DirectX is up to date as is the driver for my graphics card. Ah well. At any rate that particular demo may not work on older (IE) crappy computers like mine. XD