Author Topic: MC land - a little minecraft clone  (Read 17715 times)

0 Members and 1 Guest are viewing this topic.

Offline Spyro543

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1189
  • Rating: +74/-3
    • View Profile
MC land - a little minecraft clone
« on: April 11, 2012, 02:00:53 am »
For no apparent reason, I'm working on a little Minecraft clone in GML (Game Maker). I only have digging, simple world generation, and player movement so far.

VERSION 0.2 ADDS BUILDING!!! CHECK IT OUT NOW!!!

To build, right click anywhere you want to place a block. Select the block you want to build with by using the number keys at the top of your keyboard.


There is now a website for MC Land! http://acrennie.wix.com/mcland

Here are some stats and stuff:
Stuff I am going to add next
  • Digging speed (little cracks appearing and all that)
  • Make jumping less buggier
  • Getting cobblestone instead of stone
Stuff already implemented
  • Building
  • Digging
  • Trees
  • Simple Map Generation
  • Simple Player Movements
  • Saving
  • Inventory
  • Falling Sand
  • Water
  • Lakes
Version History & Download
Source code of newest version: download

PRESS F1 TO VIEW README

Screenshots of version 0.1.1:
Spoiler For Spoiler:
Here is the startup screen:


This is a randomly generated level with lots of trees:


This is the pause menu:


And here's me tunneling underground; and all the ores are visible:
Screenshots of version 0.1.2:
Spoiler For Spoiler:
I made a huge crater, and you can see the inventory system at the bottom of the screen:
Screenshots of version 0.1.3:
Spoiler For Spoiler:
Here is the newly generated lake:
Screenshots of version 0.2:
Spoiler For Spoiler:
What's this? A giant "HI"? But those don't generate randomly! It was built!


Spyro's happy sea-side cabin.

« Last Edit: November 01, 2012, 08:13:31 pm by Spyro543 »

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: MC land - a little minecraft clone
« Reply #1 on: April 11, 2012, 02:05:06 am »
I'm gonna try it in a few minutes. By the way how is map making in GM? I always found it to be kinda hard, because it seemed like you had to manually implement scrolling my making tiles move around rather than the camera moving around, like on calcs. In RPG Maker I could move the camera around without having to manually move the map around. But of course the last time I tried GM was in 2007.

EDIT: Tried it. I think you need to make jumping much slower O.O
« Last Edit: April 11, 2012, 02:07:45 am by DJ_O »

Offline Spyro543

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1189
  • Rating: +74/-3
    • View Profile
Re: MC land - a little minecraft clone
« Reply #2 on: April 11, 2012, 02:28:53 am »
Actually when editing maps you can use "views" which are basically cameras. That's what I use in MC Land.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: MC land - a little minecraft clone
« Reply #3 on: April 11, 2012, 02:50:00 am »
Ah ok. I didn't see that option in GM when I last tried it. Basically I just had a 100x20 tilemap and just manually moved around the 2000 tiles. Surpringsly it was fast, but I assume that must be quite slow if you have larger maps or an old computer.

Offline Jonius7

  • python! Lua!
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1918
  • Rating: +82/-18
  • Still bringing new dimensions to the TI-nspire...
    • View Profile
    • TI Stadium
Re: MC land - a little minecraft clone
« Reply #4 on: April 13, 2012, 07:02:55 am »
What version of Game Maker are you using Spyro?
And also what version did you use DJ_O?
EDIT: looks pretty nice so far. The mineral sprites remind me of a flash game called motherload. :D
« Last Edit: April 13, 2012, 07:04:51 am by Jonius7 »
Programmed some CASIO Basic in the past
DJ Omnimaga Music Discographist ;)
DJ Omnimaga Discography
My Own Music!
My Released Projects (Updated 2015/05/08)
TI-nspire BASIC
TI-nspire Hold 'em
Health Bar
Scissors Paper Rock
TI-nspire Lua
Numstrat
TI-nspire Hold 'em Lua
Transport Chooser
Secret Project (at v0.08.2 - 2015/05/08)
Spoiler For Extra To-Be-Sorted Clutter:

Spoiler For Relegated Projects:
TI-nspire BASIC
Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled) | Cosmic Legions (stalled)
Axe Parser
Doodle God (stalled while I go and learn some Axe)

Offline ben_g

  • Hey cool I can set a custom title now :)
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1002
  • Rating: +125/-4
  • Asm noob
    • View Profile
    • Our programmer's team: GameCommandoSquad
Re: MC land - a little minecraft clone
« Reply #5 on: April 14, 2012, 06:56:59 pm »
you should try to use GM8.0. It hasn't got a watermark in the free version.

You should also try to make you keep walking in a direction when you hold down an arrow key.
« Last Edit: April 14, 2012, 07:19:03 pm by ben_g »
My projects
 - The Lost Survivors (Unreal Engine) ACTIVE [GameCommandoSquad main project]
 - Oxo, with single-calc multiplayer and AI (axe) RELEASED (screenshot) (topic)
 - An android version of oxo (java)  ACTIVE
 - A 3D collision detection library (axe) RELEASED! (topic)(screenshot)(more recent screenshot)(screenshot of it being used in a tilemapper)
Spoiler For inactive:
- A first person shooter with a polygon-based 3d engine. (z80, will probably be recoded in axe using GLib) ON HOLD (screenshot)
 - A java MORPG. (pc) DEEP COMA(read more)(screenshot)
 - a minecraft game in axe DEAD (source code available)
 - a 3D racing game (axe) ON HOLD (outdated screenshot of asm version)

This signature was last updated on 20/04/2015 and may be outdated

Offline LincolnB

  • Check It Out Now
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1115
  • Rating: +125/-4
  • By Hackers For Hackers
    • View Profile
Re: MC land - a little minecraft clone
« Reply #6 on: April 14, 2012, 09:58:24 pm »
Google chrome thinks the executable is malicious. Is it malicious?
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.


Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)



Offline leafy

  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1554
  • Rating: +475/-97
  • Seizon senryakuuuu!
    • View Profile
    • keff.me
Re: MC land - a little minecraft clone
« Reply #7 on: April 15, 2012, 12:21:52 am »
Chrome thinks all executables are malicious :P
In-progress: Graviter (...)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: MC land - a little minecraft clone
« Reply #8 on: April 15, 2012, 01:55:23 am »
What version of Game Maker are you using Spyro?
And also what version did you use DJ_O?
EDIT: looks pretty nice so far. The mineral sprites remind me of a flash game called motherload. :D
I don,t remember, sadly.

Google chrome thinks the executable is malicious. Is it malicious?
It should be fine. Maybe because when closing the game, it shows a GameMaker ad and Chrome thinks it's adware?

Offline LincolnB

  • Check It Out Now
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1115
  • Rating: +125/-4
  • By Hackers For Hackers
    • View Profile
Re: MC land - a little minecraft clone
« Reply #9 on: April 15, 2012, 03:47:10 pm »
Chrome thinks all executables are malicious :P

Most have actually been fine for me, just checking :D
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.


Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)



Offline Spyro543

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1189
  • Rating: +74/-3
    • View Profile
Re: MC land - a little minecraft clone
« Reply #10 on: April 17, 2012, 03:14:13 pm »
Sorry about the Game Maker ad thing. I bought Game Maker 8.0, and YoYo Games said you could use the same license code on 8.1, and I did, and it didn't work...so I tried 8.0 again, which didn't work either. :/

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: MC land - a little minecraft clone
« Reply #11 on: April 17, 2012, 04:00:34 pm »
Strange, could you maybe ask them? Because it isn't supposed to happen and if they don't help you then you got scammed.

Offline Spyro543

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1189
  • Rating: +74/-3
    • View Profile
Re: MC land - a little minecraft clone
« Reply #12 on: May 03, 2012, 03:29:53 pm »
Just want to let everyone know I am still working on this. I'm making more sprites for tools and items, and I'm going to get sand falling soon.

Offline Spyro543

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1189
  • Rating: +74/-3
    • View Profile
Re: MC land - a little minecraft clone
« Reply #13 on: May 11, 2012, 09:09:39 pm »
YAY UPDATES!!!
Version 0.1.2 is now officially released! Check first post for details and download and screenshots.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: MC land - a little minecraft clone
« Reply #14 on: May 11, 2012, 11:42:21 pm »
Oh nice to see this is still worked on :) I'll try it soon when I have time :)