as of today, meiro will now be in closed alpha
as promised I have a prealpha release for both windows and linux.
this build features the following:
1. working implementation of a finite state machine
2. encrypted data and map file reading
3. multiple states, including a map state
4. a player object
5. collision detection
6. music
7. fonts (due to the nature of SDL_ttf this is a little buggy on windows)
8. builds under automake for easy install on linux
9. save selection and creation
Controls are user defined. This package includes a program called meirokeyset.
The meirokeyset program allows you to set the controls to meiro. It uses
the arrow up and arrow down keys to select a control. press enter to enter the
setting mode. When in setting mode press the key you want the control to be
equal to and it will change it and return to the normal selection mode.
note that this program shares controls with meiro. If you change the up, down,
or start controls and reload meirokeyset it will use the new definitions.
If for some reason you are not able to use the default controls you can set
them manually in the file keyset.key, all the key values are listed in
keysym.txt.
The default controls are as follows:
A = z (select an option)
B = x (go back)
Start = enter (start the game, open menu in-game)
Home = esc (closes game)
Left = left (move left)
Right = right (move right)
Up = up (move up)
Down = down (move down)
Fullscreen = F11 (note that this can not be changed with meirokeyset)
===Downloads===
Windows:
http://hat.mionet2.com/Meiro/meiro-prealpha.zipLinux:
http://hat.mionet2.com/Meiro/meiro-prealpha.tar.gz