Author Topic: My Beowulf Cluster  (Read 23878 times)

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Offline AaroneusTheGreat

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Re: My Beowulf Cluster
« Reply #30 on: February 01, 2012, 04:01:49 pm »
Today the team reached yet another milestone! We've now folded over 400 work units! At the rate we're going, we fold on average 13 to 14 work units a day. My friend GraveKeeper just joined the team recently, running an instance of folding on his server machine and his laptop. I want to see if the team can make the top 500 in the project. we are currently 11549 out of 209056 which puts us in the 94th percentile in the world. Which is pretty impressive on it's own, but I want to see if we can get the team into the competitive ranks at the top. For one if the team makes news anywhere it could spark more interest in the calculator community, and two, it's very important work.

If you've been following this project and you've got a computer that runs quite a bit, like a desktop that you leave on all the time, or a laptop that you use quite a bit, then please join the team! I can walk you through the installation of the program, and rest assured, it can be paused when you need your full processor time back.

To give you an example of the impressive performance of this project's client program, I run two different instances of the client on my laptop, and I can still play SKYRIM on high quality graphics settings. This is on a laptop that doesn't have a dedicated graphics card, it's an integrated chip on the processor.

That means that this client is only using the waiting cycles of my processor, not slowing down my performance at all. I have no problems with performance because of the client. No excuses guys!!! :p Let's make history! Send me a personal message if you need help with installing anything.

The team number is 213973

You need to input this team number and a username in the configuration of the client in order to be counted as part of the team. 


Offline DJ Omnimaga

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Re: My Beowulf Cluster
« Reply #31 on: February 14, 2012, 02:43:44 pm »
Nice Aaron. Also I'm really wonder... at which max res can you play Crysis before the game slow down too much? I'M curious for example if you could play with 6 monitors together (2 rows by 3 columns) at 1920x1080 each and still get 60 fps? :P

Offline Juju

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Re: My Beowulf Cluster
« Reply #32 on: February 14, 2012, 08:43:07 pm »
I wonder if you can even cluster Crysis to run on several computers at the same time so it'll run flawlessly.

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Offline DJ Omnimaga

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Re: My Beowulf Cluster
« Reply #33 on: February 16, 2012, 12:06:42 am »
That might be pushing things a bit too far now, though. It's not a calculator, after all. :P

Offline AaroneusTheGreat

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Re: My Beowulf Cluster
« Reply #34 on: September 21, 2012, 03:01:51 pm »
The Crysis thing may be doable but it would probably require a lot of work to get it to run as an SMP application as many games and such are timed based on real-time clock oscillators, this is due to modern machines being much faster than is necessary to run most games. SMP relies on parallel, mostly precomputed data sets. So when something is event based, pretty much all that can be done in the background through SMP would be things like rendering non event-based graphical data.

UPDATE:

The team is about to break 2,000,000 points!!

We also now outrank some prestigious universities and some major groups in the world.

Current ranking: 2,713 / 215586

We now out rank:

Oregon Institute of Technology
Auburn University
Unixheads folding group (major unix enthusiast group)
Hardin-Simmons University
Robert Morris University ACM
Wright State University

The most amazing thing of all WE OUTRANK WIKIPEDIA!!!!

http://folding.extremeoverclocking.com/team_list.php?s&t=34485#34485

Offline AaroneusTheGreat

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Re: My Beowulf Cluster
« Reply #35 on: September 21, 2012, 08:16:57 pm »
Sweet! Thanks! Remember to join team 213973 !