Author Topic: Tank Invasion 2 Screenshots  (Read 6376 times)

0 Members and 1 Guest are viewing this topic.

Jc

  • Guest
Tank Invasion 2 Screenshots
« on: December 17, 2006, 08:42:00 am »
Let's start with a comparison shot.  This is the old project's look:

user posted image

Now, here are some of the new demo that should be done shortly:

user posted image
You're heading towards the Green Fishes' evil space lair!

user posted image
A bit later in the level.  You can see the thruster fire, a cannon shot, an enemy cannon, fish enemies, and stuff.

user posted image
When enemy cannons shoot their laser, smoke comes out!

user posted image
Woah!  That's a lot of fish!

user posted image
YOU ARE DEAD!

Enjoy.  A demo will be next.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Tank Invasion 2 Screenshots
« Reply #1 on: December 17, 2006, 08:51:00 am »
Wow amazing, this make me feel nostalgic now with those NES like graphics :Dbiggrin.gif I can't wait for demo. Will this support full screen (not stretched, but lower res) mode?

kirbykook

  • Guest
Tank Invasion 2 Screenshots
« Reply #2 on: December 17, 2006, 09:54:00 am »
Cool!
I feel like getting back to work on my stuff now.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Tank Invasion 2 Screenshots
« Reply #3 on: December 17, 2006, 10:28:00 am »
DO IT DO IT! ^.^

Liazon

  • Guest
Tank Invasion 2 Screenshots
« Reply #4 on: December 17, 2006, 10:35:00 am »
that's wicked cool!

CureDesu

  • Guest
Tank Invasion 2 Screenshots
« Reply #5 on: December 17, 2006, 12:05:00 pm »
Wicked awesome.  The level design reminds me of Mega Man games.

Offline bfr

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 819
  • Rating: +4/-0
    • View Profile
    • bfr's website
Tank Invasion 2 Screenshots
« Reply #6 on: December 17, 2006, 01:48:00 pm »
That looks great!  

Jc

  • Guest
Tank Invasion 2 Screenshots
« Reply #7 on: December 19, 2006, 04:00:00 pm »
Stop gawking at the screenshots, guys!  A demo is available!

Offline necro

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1295
  • Rating: +17/-2
  • +3 vaporal mustache
    • View Profile
Tank Invasion 2 Screenshots
« Reply #8 on: December 19, 2006, 06:14:00 pm »
where?
I'm like a woot burger with awesome fries


VB.Net, C#, C++, Java, Game Maker

Jc

  • Guest
Tank Invasion 2 Screenshots
« Reply #9 on: December 20, 2006, 02:39:00 am »

Offline necro

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1295
  • Rating: +17/-2
  • +3 vaporal mustache
    • View Profile
Tank Invasion 2 Screenshots
« Reply #10 on: December 20, 2006, 04:34:00 am »
why no longer/harder?
I'm like a woot burger with awesome fries


VB.Net, C#, C++, Java, Game Maker

Jc

  • Guest
Tank Invasion 2 Screenshots
« Reply #11 on: December 20, 2006, 06:13:00 am »
Because.... um... I just started working on it?

Offline Radical Pi

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1143
  • Rating: +5/-2
    • View Profile
    • RealityRevolution
Tank Invasion 2 Screenshots
« Reply #12 on: December 20, 2006, 10:24:00 am »
Those screenshots me like. *goes to demo*

By the way how's PixelMan (if it is at all)? I was able to get to World 2 of the old demo (the uber hard/fullscreen pixel one). I'm still addicted to it...
One of these days I'll get a sig I'm really proud of.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Tank Invasion 2 Screenshots
« Reply #13 on: December 21, 2006, 02:27:00 am »
this was nice to play :Dbiggrin.gif, @necro i think he meant that Tank 1 was impossible to beat so he made 2 easier

Jc

  • Guest
Tank Invasion 2 Screenshots
« Reply #14 on: December 21, 2006, 06:10:00 am »
Tank 1 wasn't impossible... with practice, I was able to beat it very quickly.  But the difficulty will be lower on this game, and there may be even more levels on this one.

Pixel Man is not entirely dead, but I'm unsure what direction to take with it.  It has weird dimentions that make programming it (well, mostly testing it) very difficult.  It will probably be recovered at some later point in time.

Now, I have a question for you guys: would a two-player mode be a good thing for this game?  If I really decide to push this project, heck, I might even be able to enable online multiplayer, but that seems incredibly unlikely without some incredible help.