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thanks eeems Sorry for adverting moar than once Now guys, seeing the two gifs, qwerty's demonstrating speed and eeems' demonstrating the sword engine (so far) what do you think should be improved early on? What should be added next? (besides the obvious tilemapping and enemies )
making the sword swing go around 360 degrees no matter which side you face. because everytime you swing the sword you end up facing north.
Wow, I've been around the TI community too long. When you said you wanted to make this an ARPG, i thought you meant <a href="http://www.ticalc.org/archives/files/fileinfo/120/12080.html">this</a>, not: Action Role Playing Game. That would've limited the game dev some.