Author Topic: Trio and Niko  (Read 133805 times)

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Offline DJ Omnimaga

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Re: Trio and Niko: Falling
« Reply #120 on: December 06, 2010, 12:21:15 pm »
My worry is that the processor speed will roughly be the same as the old Casio flash models, causing BASIC to not gain a noticeable amount of speed over the 9860G, for example (although it was clocked down), but if it's really the same speed as older calcs, it will be more than enough to create amazing looking games.

My only worry is if a 16 bit game uses hundreds of sprites this would take a lot of memory compared to 8 bit sprites. I wonder if compression will be possible or something. Hopefully we are given more freedom than with TI.

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Re: Trio and Niko: Falling
« Reply #121 on: December 06, 2010, 01:35:41 pm »
Hopefully.

I don't remember where I saw it, but I believe the casio runs on a reduced-instruction 32 bit processor of some sort.   Basically, a simpler version of that of a gameboy advance SP, a bit slower but it should have decent speed then.

EDIT: and also this link is pretty interesting, kinda random though http://en.wikipedia.org/wiki/List_of_monochrome_and_RGB_palettes
« Last Edit: December 06, 2010, 01:37:12 pm by Ashbad »

Offline AngelFish

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Re: Trio and Niko: Falling
« Reply #122 on: December 06, 2010, 01:50:31 pm »
I'm still looking for hardware data, but I found out what they're using for flash memory. It's a Spansion S29GL256N10TF102. If the Prizm has 16Mb to play with, then the OS is taking up 16Mb of the total 32 Mb available. I smell a third party OS...
« Last Edit: December 06, 2010, 01:54:20 pm by Qwerty.55 »
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Re: Trio and Niko: Falling
« Reply #123 on: December 06, 2010, 01:59:04 pm »
* Ashbad smells his progress so far in spriting some 16 bit grass tiles

Offline DJ Omnimaga

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Re: Trio and Niko: Falling
« Reply #124 on: December 06, 2010, 03:26:39 pm »
I think the user has 10 MB of archive to himself, right? 10 MB should probably be enough. The OS seems big, though...

Offline AngelFish

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Re: Trio and Niko: Falling
« Reply #125 on: December 06, 2010, 04:02:15 pm »
16 Mb to yourself, I believe. Keep in mind that most of that size is probably the result of the picture files that are in it.
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Re: Trio and Niko: Falling
« Reply #126 on: December 06, 2010, 04:32:33 pm »
Nah it was 10, I checked on the site. (Unless it changed?)


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Re: Trio and Niko: Falling
« Reply #127 on: December 06, 2010, 04:33:49 pm »
Casio lists it as 16Mb max. That might include variables, though.

http://www.casio.com/news/content/51D7AC67-A2F7-479C-9250-926471B69BF9/
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Re: Trio and Niko: Falling
« Reply #128 on: December 06, 2010, 04:43:57 pm »
though, variables look like they might be TI-OS style, 9 bytes large for regular and 18 for complex.  and there's only 28, so that's only a few hundred bytes at most out of 16 million bytes...

back on topic.  I'm looking for MANY other team members, those who missed the post can go to the first page to see what I mean.

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Re: Trio and Niko: Falling
« Reply #129 on: December 06, 2010, 04:46:17 pm »
I would help but unfortunately I don't do C/ASM and am limited in my Casio BASIC knowledge. I hope eventually Axe is ported to the Prizm but that would occur way after you start working on Trio and Niko so Axe is out of the question. :(

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Re: Trio and Niko: Falling
« Reply #130 on: December 06, 2010, 04:52:49 pm »
well, maybe KOS will be graced with trio and niko :D

EDIT: no, main version still gonna be casio prizm
« Last Edit: December 06, 2010, 04:53:07 pm by Ashbad »

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Re: Trio and Niko: Falling
« Reply #131 on: December 06, 2010, 04:53:41 pm »
I would help but unfortunately I don't do C/ASM and am limited in my Casio BASIC knowledge.

I don't think it'll be in Casio BASIC, but that would be awesome if it was.
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Offline Munchor

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Re: Trio and Niko: Falling
« Reply #132 on: December 06, 2010, 04:53:43 pm »
well, maybe KOS will be graced with trio and niko :D

EDIT: no, main version still gonna be casio prizm

KOS will take a long time and I hope you are aware of that :S Don't plan KOS programs, though. Wait for Sir's announcements.

Ashbad

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Re: Trio and Niko: Falling
« Reply #133 on: December 06, 2010, 04:54:44 pm »
well, maybe KOS will be graced with trio and niko :D

EDIT: no, main version still gonna be casio prizm

KOS will take a long time and I hope you are aware of that :S Don't plan KOS programs, though. Wait for Sir's announcements.

of course, I'm saying if I ever make a z80 version I would use KOS which I'm sure is gonna come out sometime in 2011 :)

Offline Munchor

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Re: Trio and Niko: Falling
« Reply #134 on: December 06, 2010, 04:55:10 pm »
well, maybe KOS will be graced with trio and niko :D

EDIT: no, main version still gonna be casio prizm

KOS will take a long time and I hope you are aware of that :S Don't plan KOS programs, though. Wait for Sir's announcements.

of course, I'm saying if I ever make a z80 version I would use KOS which I'm sure is gonna come out sometime in 2011 :)

That's for sure, though.