Author Topic: x86 graphics and game library  (Read 2735 times)

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Ashbad

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x86 graphics and game library
« on: April 20, 2011, 07:27:39 am »
Greetings,

I am in the process of making a library For making games in x86 assembly on Windows computers (I haven't read up on linux documentation at the assembly level, but I will soon ;))!

Included in the library is:

- sprite routines
- color changing and picking routines
- alpha channel overlay bitmap and sprite routines
- quick copy to output screen
- and more!

I also intend to make a version for C use as well :)

this is locked until further notice.  I can be sure I'll be bashed for making this on an x86 platform, so I'll avoid that scenario now.
« Last Edit: April 20, 2011, 08:11:42 am by Ashbad »