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Omnimaga
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Yagi Hacker
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Topic: Yagi Hacker (Read 12604 times)
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JincS
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Yagi Hacker
«
on:
October 14, 2006, 01:48:00 pm »
This is a rough storyline I came up awhile back for a new puzzle/adventure/action game, currently codenamed Yagi Hacker. Anywho, read on for the story:
You're a hacker, one of the best. After serving your 10 year sentence in max security prison for hacking the CIA (you were bored and had some spare time), you were able to secure a great job for a huge security corporation that is in charge of testing government software and systems for security holes that could be vulnerable to attack by people like you. Lately, you've been working with a small group of people testing a new top-secret government program that is supposed to be the ultimate unhackable system. Hah! They think that you weren't good enough? Well, you were. You successfully found your way into the program, where you found plans for a massive coup d'etat against the president. Being the "concerned citizen" that you are, you made a couple of copies of the data, and stored them away in multiple secret locations throughout the city.
On your way to the CIA headquarters with a copy of the data, you were captured by a group of radical soldiers, knocked out, and stowed away in a black utility van (how cliche of them!).
Two days later, you wake up inside what looks to be a government-run POW camp, naked and battered in an interrogation room, surrounded by soldiers and torture devices. The questioning began, as did the torture. For days, the soldiers had used their crude interrogation techniques to try to extract the location of the data out of you. And for days, they failed. Like all prisoners of war, you eventually cracked, and divulged the location of one of the hidden disks. Satisfied with what they got out of you, they took you to the execution chamber, and gave you the shock of your life?and your death.
After what was supposed to be your execution, you wake up in a ditch, still naked and a little sore and disorientated. After ?borrowing? some clothes and a vehicle from a nearby farm, you stopped at a gas station and got directions. Now you?re ready.
Your mission is to recover all twelve of the hidden disks that you hid all over the city. On your way, you?ll have to use any means necessary to gain access to computers, tools, and if necessary, weapons, to complete your mission before the discs are found by the radical soldiers. For once in your life, your country is depending on you. Don?t screw this one up.
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DJ Omnimaga
Clacualters are teh gr33t
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Yagi Hacker
«
Reply #1 on:
October 14, 2006, 03:38:00 pm »
interesting, will this be for calcs or PC or both?
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kirbykook
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Yagi Hacker
«
Reply #2 on:
October 15, 2006, 03:44:00 am »
Short list
Looks good. Will this be for PC? C++? Are you still planning to get it on PS3 or something, because if you really want to go through all that trouble...
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Halifax
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Yagi Hacker
«
Reply #3 on:
October 15, 2006, 04:18:00 am »
Isn't PS3 hard to program for I haven't even found any SDK's for PS3 or PS2 online
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There are 10 types of people in this world-- those that can read binary, and those that can't.
JincS
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Yagi Hacker
«
Reply #4 on:
October 15, 2006, 08:59:00 am »
Found a free PS2 SDK online, but I don't want to have to mod my PS2 to test it out (or deal with all the funky setup stuff, or special ordering test discs, ...). So PC only (C++).
This one is on hold for awhile. I want to dabble in 3D programming for this one (something I haven't even started on yet), so I don't plan on starting on this one for a year or two.
But if anyone would like to use the story for a calc game, it's in the public domain, so feel free to. Just give credit
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Netham45
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*explodes*
Yagi Hacker
«
Reply #5 on:
November 07, 2006, 02:34:00 am »
I might try this for a calc game, but I am working on my own stuff right now.
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necro
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+3 vaporal mustache
Yagi Hacker
«
Reply #6 on:
November 07, 2006, 03:42:00 am »
why would any one to fight such a group and their patriotic mission?
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
rivereye
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Yagi Hacker
«
Reply #7 on:
November 07, 2006, 04:57:00 am »
actually, I would like to see this idea carried out.
I might do it in Java when my class is over.
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>(<')
Liazon
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Yagi Hacker
«
Reply #8 on:
November 07, 2006, 06:14:00 am »
Aren't most PS2 games programmed in ASM?
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JincS
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Yagi Hacker
«
Reply #9 on:
November 07, 2006, 06:28:00 am »
It's easier to write them in C. Go here for more info:
http://ps2dev.org/
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Netham45
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*explodes*
Yagi Hacker
«
Reply #10 on:
November 07, 2006, 08:08:00 am »
I would do it with Omnicalc, top view 3d.
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JincS
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Yagi Hacker
«
Reply #11 on:
November 08, 2006, 04:16:00 am »
BIG n00b question (don't banninate me!!!): what is omnicalc?
*scurries into corner, enters fetal position*
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rivereye
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Yagi Hacker
«
Reply #12 on:
November 08, 2006, 05:31:00 am »
that is ok. Omnicalc is a calc app that adds a lot of functionality to the calculator. I think they were probably getting at the sprite function of it.
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>(<')
JincS
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Yagi Hacker
«
Reply #13 on:
November 08, 2006, 08:21:00 am »
Ok, so it's like xlib then? Interesting...
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rivereye
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Yagi Hacker
«
Reply #14 on:
November 08, 2006, 11:00:00 am »
I wouldn't say that, it does different things from xLib. My favorite thing is the addition of the entries menu, thousands separator, custom menu, parentheses assistant, log of any base (without change of base), base converter, and the fast apps menu (that is a lot of features actually).
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>(<')
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Yagi Hacker