Author Topic: Yumé: The Eternal Dreams  (Read 66048 times)

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Offline ztrumpet

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Re: Yumé: The Eternal Dreams
« Reply #90 on: March 09, 2011, 09:49:13 pm »
Oooh, JustCause, this is cool!  I like it. :D

Offline TsukasaZX

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Re: Yumé: The Eternal Dreams
« Reply #91 on: March 09, 2011, 11:28:45 pm »
Everybody who is working on music, keep working on it. I need lots of musical stuffs! :D

Also, JustCause, did you ever finish the title theme you were working on?
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Offline shmibs

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Re: Yumé: The Eternal Dreams
« Reply #92 on: March 10, 2011, 12:25:18 am »
i just checked in on this topic after my brief disappearance, and i am VERY excited about what i see and hear =D

just_cause: that stuff is frickdiculous!
here is a brief little interlude from our favourite show that may be inspirational for further pieces XD

Offline DJ Omnimaga

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Re: Yumé: The Eternal Dreams
« Reply #93 on: March 10, 2011, 03:49:44 am »
Woah that sounds awesome JustCause, I hope it gets longer though because I was sad when it stopped lol, I bet I'm gonna loop it for a while. :P

Offline TsukasaZX

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Re: Yumé: The Eternal Dreams
« Reply #94 on: March 10, 2011, 03:54:28 am »
I'm looping it too :)

There should be a longer (perhaps remixed?) version to complement this :D
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Offline DJ Omnimaga

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Re: Yumé: The Eternal Dreams
« Reply #95 on: March 10, 2011, 04:01:14 am »
This would fit well in a village if longer, but even other part of a RPG, like a dream world, forest, title screen, intro, npc sequence, etc. For the short version, it could be used when sleeping at a inn or when getting an item.

Offline TsukasaZX

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Re: Yumé: The Eternal Dreams
« Reply #96 on: March 10, 2011, 04:04:09 am »
Personally, I was thinking "credit roll" theme for the longer version and character fanfare (like how a fanfare plays when you first start Metroid games) for the shorter version.

[edit]
Made a new and better title screen :)

« Last Edit: March 10, 2011, 04:27:57 am by TsukasaZX »
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Offline DJ Omnimaga

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Re: Yumé: The Eternal Dreams
« Reply #97 on: March 10, 2011, 04:29:40 am »
Wow that's great actually. To be honest, however, I find the Yumé e a little hard to read, though. You might want to make the line at the end of the m shorter or lower

Offline TsukasaZX

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Re: Yumé: The Eternal Dreams
« Reply #98 on: March 10, 2011, 04:34:58 am »
Better? :)

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Re: Yumé: The Eternal Dreams
« Reply #99 on: March 10, 2011, 04:36:33 am »
Aah cool, much better now :D

Offline TsukasaZX

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Re: Yumé: The Eternal Dreams
« Reply #100 on: March 10, 2011, 04:44:57 am »
Great! :D

I'll work on actually implementing it this weekend. Maybe I'll throw in the beta title theme too :P
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Offline JustCause

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Re: Yumé: The Eternal Dreams
« Reply #101 on: March 10, 2011, 08:55:07 am »
There should be a longer (perhaps remixed?) version to complement this :D
Definitely. What I've done so far is analogous to Zelda's Four Notes Of Win, but I'll definitely do a few bars of a more subtle, looping version of this so you can set it to play afterward.

As for the title screen, I won't have much time to work on it today (perhaps 30 minutes because my study hall has been taken by college prep), but tomorrow I'll have two hours and I'll definitely have something to upload by then. If I work fast, I might even be able to get a preview uploaded today...everybody click the "Notify me of replies" button NOW. ;D

RE the Dream World theme, I was thinking of having a main theme for the normal drain areas, a more peaceful version of that theme for when you're in a sanctuary, and a more intense version when you're almost out of life (with bells, to emphasize that time is running out). Oh, and an extra melody line for Miasma areas. Is this technically possible?

Love the title graphic.

EDIT: I had a little more time than I planned. Here's the extended loop for Beginning of a New Dawn: sorry about Mediafire. http://www.mediafire.com/?uvo9h5tzmhaw3kh
« Last Edit: March 10, 2011, 10:43:54 am by JustCause »
See you, space cowboy...

Offline TsukasaZX

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Re: Yumé: The Eternal Dreams
« Reply #102 on: March 10, 2011, 03:01:54 pm »
Woah, awesome! :D I have a use for this song, but I'm not sure if said use will even be in this first game :P

I like your ideas for the Dream World theme, too. Oh, and if it's not too much, could I request sort of an "epic" remix of Beginning of a New Dawn? Something with more "oomph" or "gusto" or however you'd describe it?

[edit]
Just a head's up. Allegro uses .wav for sound, iirc. So, keep with .wav format `-`;
« Last Edit: March 10, 2011, 03:05:44 pm by TsukasaZX »
IRC EFNet | Nick Su-Hime | Chan #omnimaga, #unss, #cemetech
Yumé - 100% Complete!
Yumé 2: Rika's Story - 10%
 - Hiatus until summertime
Yumé: The Eternal Dreams - 50%
 - World and events
TIBiC/GO C Library - N%

"Alenda lux ubi orta libertas" - Let learning be cherished where liberty has arisen.

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Offline jsj795

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Re: Yumé: The Eternal Dreams
« Reply #103 on: March 10, 2011, 03:08:44 pm »
Woah, I love the song, JC!!! Sounds epic!
It goes really nicely with the theme Dream :) keep up the good work!

And Tsukasa, I really like the title screen a lot!


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Offline JustCause

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Re: Yumé: The Eternal Dreams
« Reply #104 on: March 10, 2011, 03:10:06 pm »
Oh, and if it's not too much, could I request sort of an "epic" remix of Beginning of a New Dawn? Something with more "oomph" or "gusto" or however you'd describe it?
How are you planning on using it? Boss battle? Trailer? Title theme? Epic morale arrange before the final confrontation? I'll do it, but tell me more!
See you, space cowboy...