Author Topic: Yumé: The Eternal Dreams  (Read 66871 times)

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Offline DJ Omnimaga

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Re: Yumé: The Eternal Dreams
« Reply #30 on: February 08, 2011, 01:55:14 am »
Nice beginning, but for some reasons the song only lasts like 5 seconds. ???

EDIT: Nvm, used another music player.
« Last Edit: February 08, 2011, 01:55:56 am by DJ Omnimaga »

Offline TsukasaZX

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Re: Yumé: The Eternal Dreams
« Reply #31 on: February 08, 2011, 03:26:43 am »
Rewrote the movement engine to improve Nanami's walking and running animations. Originally, the animation was "right foot -> left foot" at a constant rate which was, admittedly, rather awkward. The rewritten engine uses 3 sprites and does "right foot -> stand -> left foot -> stand" and cycles faster or slower depending on if you're walking or running, which is much better looking. Don't feel like posting a video so you'll just have to take my word for it for now :P
IRC EFNet | Nick Su-Hime | Chan #omnimaga, #unss, #cemetech
Yumé - 100% Complete!
Yumé 2: Rika's Story - 10%
 - Hiatus until summertime
Yumé: The Eternal Dreams - 50%
 - World and events
TIBiC/GO C Library - N%

"Alenda lux ubi orta libertas" - Let learning be cherished where liberty has arisen.

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Offline TsukasaZX

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Re: Yumé: The Eternal Dreams
« Reply #32 on: February 09, 2011, 01:23:31 am »
*another bump*
Implemented alpha Stamina Gauge. Blue bar part decreases and increases with rise and fall of stamina.

IRC EFNet | Nick Su-Hime | Chan #omnimaga, #unss, #cemetech
Yumé - 100% Complete!
Yumé 2: Rika's Story - 10%
 - Hiatus until summertime
Yumé: The Eternal Dreams - 50%
 - World and events
TIBiC/GO C Library - N%

"Alenda lux ubi orta libertas" - Let learning be cherished where liberty has arisen.

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Offline Geekboy1011

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Re: Yumé: The Eternal Dreams
« Reply #33 on: February 09, 2011, 06:45:55 am »
Wow sounds really nice has a hint of legend of zelda in it. just reminds me of mindna's lament for some reason

Offline ztrumpet

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Re: Yumé: The Eternal Dreams
« Reply #34 on: February 09, 2011, 04:05:14 pm »
Nice, Subaru. :)

That's one great song!  Tell him nice job for me. :D

Offline TsukasaZX

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Re: Yumé: The Eternal Dreams
« Reply #35 on: February 10, 2011, 02:36:16 am »
Altered the Stamina gauge, included the beginnings of another feature that shall remain mostly undisclosed. Feel free to speculate :P

IRC EFNet | Nick Su-Hime | Chan #omnimaga, #unss, #cemetech
Yumé - 100% Complete!
Yumé 2: Rika's Story - 10%
 - Hiatus until summertime
Yumé: The Eternal Dreams - 50%
 - World and events
TIBiC/GO C Library - N%

"Alenda lux ubi orta libertas" - Let learning be cherished where liberty has arisen.

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Offline Eeems

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Re: Yumé: The Eternal Dreams
« Reply #36 on: February 10, 2011, 09:46:24 am »
This is looking great TsukasaZX!
/e

Offline Munchor

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Re: Yumé: The Eternal Dreams
« Reply #37 on: February 10, 2011, 09:52:24 am »
This is Java, right?

I could check the topic for it but just want to check.

This is looking GOOD!

Offline TsukasaZX

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Re: Yumé: The Eternal Dreams
« Reply #38 on: February 10, 2011, 11:26:35 am »
@Eeems: thanks

@Scout: Ew, java :P j/k
It's written in C and uses the Allegro library.
IRC EFNet | Nick Su-Hime | Chan #omnimaga, #unss, #cemetech
Yumé - 100% Complete!
Yumé 2: Rika's Story - 10%
 - Hiatus until summertime
Yumé: The Eternal Dreams - 50%
 - World and events
TIBiC/GO C Library - N%

"Alenda lux ubi orta libertas" - Let learning be cherished where liberty has arisen.

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Offline Munchor

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Re: Yumé: The Eternal Dreams
« Reply #39 on: February 10, 2011, 02:36:15 pm »
@Eeems: thanks

@Scout: Ew, java :P j/k
It's written in C and uses the Allegro library.

C GUI? I had heard of it as a myth, this is, something so incredibly hard xD

Offline TsukasaZX

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Re: Yumé: The Eternal Dreams
« Reply #40 on: February 10, 2011, 03:17:30 pm »
Programming games in C with Allegro is easy as pi! Allegro is to C what xLIB and Celtic are to BASIC. It's actually not too bad of a transition from one into the other if you're decently proficient with procedural programming in general.

And what, no speculations on the mysterious second bar? :P
IRC EFNet | Nick Su-Hime | Chan #omnimaga, #unss, #cemetech
Yumé - 100% Complete!
Yumé 2: Rika's Story - 10%
 - Hiatus until summertime
Yumé: The Eternal Dreams - 50%
 - World and events
TIBiC/GO C Library - N%

"Alenda lux ubi orta libertas" - Let learning be cherished where liberty has arisen.

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Offline ztrumpet

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Re: Yumé: The Eternal Dreams
« Reply #41 on: February 10, 2011, 05:05:52 pm »
Completion "percentage"? :D

Offline TsukasaZX

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Re: Yumé: The Eternal Dreams
« Reply #42 on: February 10, 2011, 05:10:27 pm »
Is that a speculation or an inquiry? :P
IRC EFNet | Nick Su-Hime | Chan #omnimaga, #unss, #cemetech
Yumé - 100% Complete!
Yumé 2: Rika's Story - 10%
 - Hiatus until summertime
Yumé: The Eternal Dreams - 50%
 - World and events
TIBiC/GO C Library - N%

"Alenda lux ubi orta libertas" - Let learning be cherished where liberty has arisen.

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Offline ztrumpet

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Re: Yumé: The Eternal Dreams
« Reply #43 on: February 10, 2011, 05:24:22 pm »
An inquiry wrapped in a speculation. ;D

Offline TsukasaZX

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Re: Yumé: The Eternal Dreams
« Reply #44 on: February 10, 2011, 05:26:25 pm »
If that's your speculation as to the purpose of the new bar, you're wrong :P
If you're inquiring as to how complete the game is, I'd say 10-20% tops.
IRC EFNet | Nick Su-Hime | Chan #omnimaga, #unss, #cemetech
Yumé - 100% Complete!
Yumé 2: Rika's Story - 10%
 - Hiatus until summertime
Yumé: The Eternal Dreams - 50%
 - World and events
TIBiC/GO C Library - N%

"Alenda lux ubi orta libertas" - Let learning be cherished where liberty has arisen.

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▲ ▲ Triforce!