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Personally I like using horizontal commands But if redrawing speed isn't an issue, collision detection will be easier to deal with because the offset value is probably also easier to deal with using a redraw method
Ouch, I hope you can manage to keep it at decent speed. In the worst case, maybe you could ditch grayscale?
Yeah, they don't "get up" after jumping. That's just extra stuff, so I'll work on that after I get the engine stuff done.And thanks for the screenie, DJ. I might change stuff and take the grayscale out...