Author Topic: Correlation: Correlific Mode!  (Read 34259 times)

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Offline Hot_Dog

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Correlation: Correlific Mode!
« on: February 25, 2011, 06:32:38 pm »
Beta testing for Correlation will now take at least a month instead of at least three weeks.  That is because I'm going to implement a very special mode to make Correlation the Ti-Basic Library of all Ti-Basic Libraries.

CORRELIFIC MODE!

I'll tell you what Correlific Mode is tonight (I don't want to spoil the surprise), but to give everyone a hint, you can create Mario/Pheonix/etc. like games at near Axe speed, although there will be some tiny lags (like a short pause when you ask Mario to shoot a fireball).  Correlific Mode allows you to do so much so fast, it requires a seperate instruction manual.  While it will be easy, it will not be for beginners.  I'm posting this as a topic because some people may want to offer suggestions, hints or compliments (and compliments are quite welcome ;D)

Correlific Mode will not be available in the beta version of Correlation because I will be testing it with Hover.

Offline yunhua98

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Re: Correlation: Correlific Mode!
« Reply #1 on: February 25, 2011, 07:41:31 pm »
hmm...  does it increase the speed or allow you to output homescreen text at any location?

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Offline program4

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Re: Correlation: Correlific Mode!
« Reply #2 on: February 25, 2011, 07:56:25 pm »
I was thinking maybe sprites like on the graphscreen, except it is really on the homescreen, since Hot Dog mentioned Phoenix.  ;)

EDIT: Or, maybe a option to shift the screen to get the side-scrolling effect.
« Last Edit: February 25, 2011, 08:09:50 pm by program4 »

Offline Michael_Lee

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Re: Correlation: Correlific Mode!
« Reply #3 on: February 25, 2011, 07:58:34 pm »
TI-Basic at almost Axe-like speed?

I can't wait to see!
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Offline DJ Omnimaga

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Re: Correlation: Correlific Mode!
« Reply #4 on: February 25, 2011, 08:20:03 pm »
Does it actually replaces most commands that draws on the LCD like a new interpreter? O.O

Offline program4

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Re: Correlation: Correlific Mode!
« Reply #5 on: February 25, 2011, 08:31:15 pm »
Does it actually replaces most commands that draws on the LCD like a new interpreter? O.O

Maybe it's an optimized version of TI-BASIC? I'm not sure how hard that would be to create, though.

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Re: Correlation: Correlific Mode!
« Reply #6 on: February 25, 2011, 08:42:08 pm »
Yeah I assume it would be massive. But I think he might have just changed the few commands that displays text, lines, etc.

Offline Hot_Dog

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Re: Correlation: Correlific Mode!
« Reply #7 on: February 25, 2011, 09:08:17 pm »
Okay, another hint: It is not optimizing or replacing any Ti-Basic commands. (Otherwise this would never get done!)

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Re: Correlation: Correlific Mode!
« Reply #8 on: February 25, 2011, 09:14:39 pm »
Hmm does it simply makes everything be drawn on the buffer and not the LCD, until the DispGraph command is encountered, like with xLIB?

Offline Hot_Dog

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Re: Correlation: Correlific Mode!
« Reply #9 on: February 25, 2011, 09:17:16 pm »
Hmm does it simply makes everything be drawn on the buffer and not the LCD, until the DispGraph command is encountered, like with xLIB?

Nope :)  Not fast enough

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Re: Correlation: Correlific Mode!
« Reply #10 on: February 25, 2011, 09:55:29 pm »
Lol, then I don't know, sorry. X.x

If it's something really technical, I'll still have no clue what it is even when you reveal it, though, anyway. :P

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Re: Correlation: Correlific Mode!
« Reply #11 on: February 25, 2011, 09:59:25 pm »
Let me guess: a hooked third-party parser.

That's the only way I can imagine that you're going to get rid of overhead of the TI-BASIC parser, which is undoubtedly necessary for "Axe-like" speed.
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Re: Correlation: Correlific Mode!
« Reply #12 on: February 25, 2011, 10:02:09 pm »
I have no idea.  Regardless, it sounds really cool. ;D

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Re: Correlation: Correlific Mode!
« Reply #13 on: February 25, 2011, 11:18:16 pm »
pre-parsing, perchance?
that would make the app a bit massive as well, though...
¯\(o_o)/¯

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Re: Correlation: Correlific Mode!
« Reply #14 on: February 25, 2011, 11:23:23 pm »
Overclocking? Or something else that wouldn't affect getKey speeds
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