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Omnimaga
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Task List
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Topic: Task List (Read 19200 times)
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Task List
«
Reply #15 on:
June 03, 2011, 12:56:51 am »
I forgot what it was
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JustCause
Project Author
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Posts: 810
Rating: +115/-5
Re: Task List
«
Reply #16 on:
June 03, 2011, 12:23:23 pm »
Okay, I think I have the scrolling glitch pinned down. As far as I can tell, it's some kind of bizzare miscall of DT. Progress, I guess.
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See you, space cowboy...
JustCause
Project Author
LV8
Addict (Next: 1000)
Posts: 810
Rating: +115/-5
Re: Task List
«
Reply #17 on:
June 04, 2011, 03:51:18 pm »
Scrolling still borked. Reason unknown. Fixed a bug that caused all levels to be named AAAAAAAA. Added graceful handling of 0 levelsets.
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JustCause
Project Author
LV8
Addict (Next: 1000)
Posts: 810
Rating: +115/-5
Re: Task List
«
Reply #18 on:
June 08, 2011, 01:58:55 am »
I did some work yesterday...
Massive usability improvements to the level browser and editor. Improved bounds checking during level creation, preventing levels of larger size than the calc memory. ^^; Program now gracefully quits if it runs out of RAM. Across-the-board engine improvements made. Better restart prompt after death.
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See you, space cowboy...
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Task List
«
Reply #19 on:
June 08, 2011, 02:08:20 am »
Cool to hear. Have you managed to fix the scrolling?
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JustCause
Project Author
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Posts: 810
Rating: +115/-5
Re: Task List
«
Reply #20 on:
June 08, 2011, 04:20:14 am »
Nope. It's not for lack of trying, though. The new tiles just aren't drawing for some reason...grr. I'll fix it eventually.
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See you, space cowboy...
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Task List
«
Reply #21 on:
June 08, 2011, 04:24:22 am »
Sorry to hear. Feel free to ask help if you need any though (in the Axe section).
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JustCause
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Rating: +115/-5
Re: Task List
«
Reply #22 on:
June 08, 2011, 04:48:05 am »
I would ask, but for the fact that my source is now spaghetti code. >_< MUST TRY HARDER!
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See you, space cowboy...
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Task List
«
Reply #23 on:
June 12, 2011, 02:07:14 am »
Oh ok. I guess you are free to ask anyway, though. It would suck for example if the project died due to a bug
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JustCause
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Re: Task List
«
Reply #24 on:
June 13, 2011, 04:36:09 pm »
I have poured too much of my time into this project to let it die. Don't worry.
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See you, space cowboy...
JustCause
Project Author
LV8
Addict (Next: 1000)
Posts: 810
Rating: +115/-5
Re: Task List
«
Reply #25 on:
September 06, 2011, 08:49:22 am »
Well, after a weekend's worth of work, I am running into the exact same problems as I was before. I ran into them faster, though, so that's something.
All jokes aside, my extended VAT routines are now much better-documented and I should actually be able to use them to create something usable.
Now if only Axe 0.5 file reading would cooperate with me.
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See you, space cowboy...
JustCause
Project Author
LV8
Addict (Next: 1000)
Posts: 810
Rating: +115/-5
Re: Task List
«
Reply #26 on:
September 15, 2011, 10:36:35 am »
External level reading and browsing now works, though the menu isn't pretty. Now to code a usable editor. Progress Marches On!
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Omnimaga
»
Forum
»
Calculator Community
»
Major Community Projects
»
Discontinued
»
Cubes
(Moderator:
JustCause
) »
Task List