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Cool to see the beta out! By bored I hope you don't mean you're stopping working on this, though?
-Add a key delay or remove key repeat when selecting stuff. When I press APPS then 2 to launch your app, it instantly goes into About and keys in menus are too sensitive.
Quote from: Mohammad on December 15, 2010, 08:46:15 pmok ive tried a version of the code above to make pretty good gravity...but the problem is that since doodler jumps down more that 4 pixels per frame sometimes, he skips through the platforms and does not hit them! can someone please help me avoid this?what are other ways off simulating gravity??Ah, you've ran into the inevitable problem of platformers. The way I handled this is to split multi-pixel movement into single-pixel movement: I'd try a For loop to check every individual pixel. It's not fun (check the My First Quantum Translocator thread and you can see me whining about doing it for about four pages) but it works, and if you do it right there's no speed decrease.I'm impressed. Keep up the good work, and (because I haven't said this yet) welcome to Omnimaga!
ok ive tried a version of the code above to make pretty good gravity...but the problem is that since doodler jumps down more that 4 pixels per frame sometimes, he skips through the platforms and does not hit them! can someone please help me avoid this?what are other ways off simulating gravity??
Aw sorry to hear you won't be around. There's definitively a lot of new members who got no Internet at home here. X.x
PROGRAM:A:.HISCORE:"appvMyScore"→Str1:!If GetCalc(Str1)→P:GetCalc(Str1,2)→P:Return!If P:0→{P}r:End
From the documentation:QuotePROGRAM:A:.HISCORE:"appvMyScore"→Str1:!If GetCalc(Str1)→P:GetCalc(Str1,2)→P:Return!If P:0→{P}r:End
PROGRAM:A:.HISCORE
:"appvMyScore"→Str1
:!If GetCalc(Str1)→P
:GetCalc(Str1,2)→P
:Return!If P:0→{P}r:End