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seems a lot like papi jump...
I'd make the default contrast a little darker, or save the user-set contrast level. Also, a smoother jump, but you already knew that. =)I haven't looked back into the thread, but have you considered doing a vertical game, like Puyo Puyo 83? Doodle Jump really lends itself to a vertical screen.
I haven't looked back into the thread, but have you considered doing a vertical game, like Puyo Puyo 83? Doodle Jump really lends itself to a vertical screen.
Quote from: ikemike on February 06, 2011, 10:25:35 pmI haven't looked back into the thread, but have you considered doing a vertical game, like Puyo Puyo 83? Doodle Jump really lends itself to a vertical screen. That sounds kinda like this: http://ourl.ca/8310/152760
seems a lot like pari jump...durrdurr
Quote from: ztrumpet on February 07, 2011, 04:18:32 pmQuote from: ikemike on February 06, 2011, 10:25:35 pmI haven't looked back into the thread, but have you considered doing a vertical game, like Puyo Puyo 83? Doodle Jump really lends itself to a vertical screen. That sounds kinda like this: http://ourl.ca/8310/152760
Quote from: ztrumpet on February 07, 2011, 04:18:32 pmQuote from: ikemike on February 06, 2011, 10:25:35 pmI haven't looked back into the thread, but have you considered doing a vertical game, like Puyo Puyo 83? Doodle Jump really lends itself to a vertical screen. That sounds kinda like this: http://ourl.ca/8310/152760Yeah, that's exactly what I mean. You have to admit, Doodle Jump would definitely lend itself to that orientation. I imagine (with my ~layman's experience) that it would take a lot of work to redo the program sideways, though. However, it's fun as it is.
Actually doodlejump came out first from LimaSky. Papi and the rest of the papi games cloned doodle jump and some other famous games, but they tended to be much worse but costed much less if they weren't free.