Author Topic: Elimination: A New FPS  (Read 90344 times)

0 Members and 1 Guest are viewing this topic.

Offline LincolnB

  • Check It Out Now
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1115
  • Rating: +125/-4
  • By Hackers For Hackers
    • View Profile
Re: Elimination: A New FPS
« Reply #105 on: September 12, 2011, 07:52:13 pm »
Spoiler For Slightly PG-13 Rant:
Spoiler For Make sure there is noone behind you:
Also, at what point was I advocating the appearance of naked catgirls in a game that will most likely be played in school with teachers right next to them? I may be strange, but I'm not idiotic. Besides, nuny'all know how catgirls get.
They'd prolly rape the monsters into defeat. I am not kidding. Incubi are afraid of catgirls.
That said, incubi tend to be pretty cool people. Succubi are ok too. Just don't get either of them aroused. They lose all control.

Hey, sorry, no intent to offend. You just can never be too sure on these things.
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.


Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)



Offline Freyaday

  • The One And Only Serial Time Killing Catboy-Capoeirista-Ballerino
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1970
  • Rating: +128/-15
  • I put on my robe and pixel hat...
    • View Profile
Re: Elimination: A New FPS
« Reply #106 on: September 12, 2011, 10:17:10 pm »
Spoiler For Slightly PG-13 Rant:
Spoiler For Make sure there is noone behind you:
Also, at what point was I advocating the appearance of naked catgirls in a game that will most likely be played in school with teachers right next to them? I may be strange, but I'm not idiotic. Besides, nuny'all know how catgirls get.
They'd prolly rape the monsters into defeat. I am not kidding. Incubi are afraid of catgirls.
That said, incubi tend to be pretty cool people. Succubi are ok too. Just don't get either of them aroused. They lose all control.

Hey, sorry, no intent to offend. You just can never be too sure on these things.
S'ok. I was overreacting a little. Just a liiiiitle :P
We cool?
In other news, Frey continues kicking unprecedented levels of ass.
Proud member of LF#N--Lolis For #9678B6 Names


I'm a performer at heart; I stole it last week.
My Artwork!

Offline LincolnB

  • Check It Out Now
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1115
  • Rating: +125/-4
  • By Hackers For Hackers
    • View Profile
Re: Elimination: A New FPS
« Reply #107 on: September 12, 2011, 10:27:40 pm »
Course, yeah it's fine. :)
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.


Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)



Offline willrandship

  • Omnimagus of the Multi-Base.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2953
  • Rating: +98/-13
  • Insert sugar to begin programming subroutine.
    • View Profile
Re: Elimination: A New FPS
« Reply #108 on: September 14, 2011, 12:32:42 am »
So, we all friends now? :P

A level designer sounds cool. I really liked the wolfenstein 84+ port.

Someone should do that for the nspire....:D

Offline boot2490

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 607
  • Rating: +54/-36
    • View Profile
    • Boot2490's Stuff
Re: Elimination: A New FPS
« Reply #109 on: September 14, 2011, 07:51:54 pm »
NOOO!!!! I just sent back my 84+ SE because my school provided one. NOOOOOO!!!!
I can't play any good games now. NOOO!!!! (I only have an 83+)
I'm not worried about SOPA creating censorship, that will not stand for long. I'm worried that they'll succeed in stopping piracy!

Spoiler For Signature, updated march 23, 11:28 PM EST:















An useful tool!

PM me if you need some help. I am glad to be of assistance and part of the TI Communnity.

Offline Hot_Dog

  • Project Author
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3006
  • Rating: +445/-10
    • View Profile
Re: Elimination: A New FPS
« Reply #110 on: September 14, 2011, 08:46:33 pm »
NOOO!!!! I just sent back my 84+ SE because my school provided one. NOOOOOO!!!!
I can't play any good games now. NOOO!!!! (I only have an 83+)

Lol, you've still got plenty of time.  This game is still developing.  In the meantime, Wolfenstein 83+ and Gemini are great games, even though they take a lot of space

Offline Hot_Dog

  • Project Author
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3006
  • Rating: +445/-10
    • View Profile
Re: Elimination: A New FPS
« Reply #111 on: September 16, 2011, 09:15:32 pm »
I apologize for not completing level 3 yet, I ran into some problems.  But I did have time to work on a new hud: smaller and slightly more informative.  The image below IS NOT a mock-up  ;D

Here are some additional changes/progresses I have made:

1. I'm taking the rocket launcher in steps so I don't kill myself, and step 1 is complete.  You can pick up rockets that are lying around.
2. The Annihaliator will no longer damage you as the player.  Instead, damage to enemies has been decreased from 1-per-shot to .5-per-shot.
3. The Handgun and the Chaingun will use the same ammunition: bullets.  (No more clips)  The handgun will also not need reloading like it used to.
4. Health and armor will now max out at 100 instead of 96.  I'm seriously considering powerups similar to DOOM that will allow going above 100.

Offline Darl181

  • «Yo buddy, you still alive?»
  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3408
  • Rating: +305/-13
  • VGhlIEdhbWU=
    • View Profile
    • darl181.webuda.com
Re: Elimination: A New FPS
« Reply #112 on: September 16, 2011, 09:19:10 pm »
So for the chaingun, the ammo is more than one bullet per pickup right? (since the handgun won't need it)
That assuming chaingun=machine gun..
« Last Edit: September 16, 2011, 09:19:36 pm by Darl181 »
Vy'o'us pleorsdti thl'e gjaemue

Offline Hot_Dog

  • Project Author
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3006
  • Rating: +445/-10
    • View Profile
Re: Elimination: A New FPS
« Reply #113 on: September 16, 2011, 11:32:10 pm »
So for the chaingun, the ammo is more than one bullet per pickup right? (since the handgun won't need it)
That assuming chaingun=machine gun..

Well, assuming that I understand what you mean, bullets are always the same number per pickup, whether you're using the handgun or the chaingun (machine gun).  At the moment you get 25 bullets per pickup, although that may change.

Speaking of which, using the chaingun will ALWAYS waste 4 bullets after each use.  My goal was to give each weapon a strength and a weakness, so I think that the chaingun weakness is just enough to give the handgun some strengths.

Offline willrandship

  • Omnimagus of the Multi-Base.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2953
  • Rating: +98/-13
  • Insert sugar to begin programming subroutine.
    • View Profile
Re: Elimination: A New FPS
« Reply #114 on: September 18, 2011, 12:44:21 am »
So, currently the handgun will be useful for single enemies for efficiency, but the chaingun is for going all-out on a room full of nazis bug-eyed zombies. :P

Offline Freyaday

  • The One And Only Serial Time Killing Catboy-Capoeirista-Ballerino
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1970
  • Rating: +128/-15
  • I put on my robe and pixel hat...
    • View Profile
Re: Elimination: A New FPS
« Reply #115 on: September 18, 2011, 05:13:31 pm »
* Freyaday wonders what the catgirl launcher is gonna look like
Nice job so far, man! I can not wait for this one.
In other news, Frey continues kicking unprecedented levels of ass.
Proud member of LF#N--Lolis For #9678B6 Names


I'm a performer at heart; I stole it last week.
My Artwork!

Offline Hot_Dog

  • Project Author
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3006
  • Rating: +445/-10
    • View Profile
Re: Elimination: A New FPS
« Reply #116 on: September 21, 2011, 08:42:16 pm »
When I was working on Level 3, I found more bugs to fix because I was incorporating stuff that wasn't in level 1.  So no screenshot for that yet :(

However, here's a screenshot of switches.  "GOODNESS, sounds like there's a whole mess of enemies on the other side of this door!  Good thing it's locked, huh?  Hmmm...I wonder what this switch does. *click* In heaven's name, what have I done?"

Offline Yeong

  • Not a bridge
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3739
  • Rating: +278/-12
  • Survivor of Apocalypse
    • View Profile
Re: Elimination: A New FPS
« Reply #117 on: September 21, 2011, 08:44:19 pm »
nice screenshot XD
Sig wipe!

Offline Darl181

  • «Yo buddy, you still alive?»
  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3408
  • Rating: +305/-13
  • VGhlIEdhbWU=
    • View Profile
    • darl181.webuda.com
Re: Elimination: A New FPS
« Reply #118 on: September 21, 2011, 08:45:14 pm »
It's kind of hard to tell they're enemies tho, at first I thought they were some sort of pickup or something :P
Pretty cool nevertheless :)  Can you switch it both ways, or only one?
« Last Edit: September 21, 2011, 08:46:43 pm by Darl181 »
Vy'o'us pleorsdti thl'e gjaemue

Offline Freyaday

  • The One And Only Serial Time Killing Catboy-Capoeirista-Ballerino
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1970
  • Rating: +128/-15
  • I put on my robe and pixel hat...
    • View Profile
Re: Elimination: A New FPS
« Reply #119 on: September 21, 2011, 09:10:09 pm »
I love how the pistol looks Great job on that, man.
In other news, Frey continues kicking unprecedented levels of ass.
Proud member of LF#N--Lolis For #9678B6 Names


I'm a performer at heart; I stole it last week.
My Artwork!