Author Topic: Elimination: A New FPS  (Read 90349 times)

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Offline DJ Omnimaga

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Re: Elimination: A New FPS
« Reply #195 on: November 14, 2011, 03:03:43 pm »
Awesome idea. I hate when I get a RAM clear and have to restart everything from scratch.

As for link cables, sadly they're not available in any stores so people have to use Ebay (which is impossible for people under 18) or buy an entire new calc that comes with a cable, but USB is definitively a huge challenge. Even today I think the USB protocol isn't documented completely. There's a reason why so few games and programs has USB support.

Unless Freyaday meant his USB catgirl thing? :P

Offline Freyaday

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Re: Elimination: A New FPS
« Reply #196 on: November 14, 2011, 05:06:29 pm »
Awesome idea. I hate when I get a RAM clear and have to restart everything from scratch.

As for link cables, sadly they're not available in any stores so people have to use Ebay (which is impossible for people under 18) or buy an entire new calc that comes with a cable, but USB is definitively a huge challenge. Even today I think the USB protocol isn't documented completely. There's a reason why so few games and programs has USB support.

Unless Freyaday meant his USB catgirl thing? :P
USB catgirl is afraid of TI products, so sadly, no.
As DJ_O said, link cables are hard to come by. I had to assemble mine out of audio parts, and it doesn't even fit calcs that have recessed link ports (I hate recessed ports), while the USB cable came with the calc. I've never played a multiplayer calc came, and with a game awesome as this is looking to be, I really wanna be able to experience the whole thing.
In other news, Frey continues kicking unprecedented levels of ass.
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Offline Hot_Dog

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Re: Elimination: A New FPS
« Reply #197 on: November 14, 2011, 05:14:03 pm »
Of course, multiplayer is only a possibility :)  It's low on the list

Offline Hot_Dog

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Re: Elimination: A New FPS
« Reply #198 on: November 20, 2011, 08:39:55 pm »
Sorry for the lack of progress!  Whatever free time I had, I was using to put together Christmas presents for children in needy countries.  (And despite all argument, this is more important than programming a calculator game :P ;)  )  Anyways, that's finished, so I can get back to work on the game

Offline Hot_Dog

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Re: Elimination: A New FPS
« Reply #199 on: December 01, 2011, 02:37:09 pm »
Game saving/loading is going wonderfully and should be done soon.  In case I haven't mentioned it already, you will be able to save up to three games.

I had some free time, but the computer I was using didn't allow me to test the game with Wabbitemu because this computer stinks.  So instead I worked on some more enemies.  You will see these enemies on the beach and probably in the rocky levels.

Offline Nick

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Re: Elimination: A New FPS
« Reply #200 on: December 01, 2011, 02:51:47 pm »
i just had a look at this game, it seems to be amazing! nice work, keep up :)

Offline Hayleia

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Re: Elimination: A New FPS
« Reply #201 on: December 01, 2011, 02:54:16 pm »
Sorry for the lack of progress!  Whatever free time I had, I was using to put together Christmas presents for children in needy countries.  (And despite all argument, this is more important than programming a calculator game :P ;)  )  Anyways, that's finished, so I can get back to work on the game
And could we hope to have a release for chirstmas ? ;D
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Offline Hot_Dog

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Re: Elimination: A New FPS
« Reply #202 on: December 01, 2011, 03:00:48 pm »
Sorry for the lack of progress!  Whatever free time I had, I was using to put together Christmas presents for children in needy countries.  (And despite all argument, this is more important than programming a calculator game :P ;)  )  Anyways, that's finished, so I can get back to work on the game
And could we hope to have a release for chirstmas ? ;D

I'm hoping to release the 5-level test version around that time, and I won't be able to stop people from downloading it just for fun as opposed to testing ;D

Offline LincolnB

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Re: Elimination: A New FPS
« Reply #203 on: December 01, 2011, 10:57:11 pm »
if (read: when) I download this when the demo comes out, consider me a tester :) Tho, it's worth noting that I don't test to find bugs. I test games to tell you how fun they are (in a very specific way, ofc)
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Offline Deep Toaster

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Re: Elimination: A New FPS
« Reply #204 on: December 01, 2011, 11:26:49 pm »
I had some free time, but the computer I was using didn't allow me to test the game with Wabbitemu because this computer stinks.  So instead I worked on some more enemies.  You will see these enemies on the beach and probably in the rocky levels.
Wait, there are themes? O.O I can't wait to try this.




Offline Hot_Dog

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Re: Elimination: A New FPS
« Reply #205 on: December 02, 2011, 12:29:37 am »
if (read: when) I download this when the demo comes out, consider me a tester :) Tho, it's worth noting that I don't test to find bugs. I test games to tell you how fun they are (in a very specific way, ofc)

The testing will be to see if levels are too easy or too hard, so I guess it falls in the category of "how fun they are" ;D

I had some free time, but the computer I was using didn't allow me to test the game with Wabbitemu because this computer stinks.  So instead I worked on some more enemies.  You will see these enemies on the beach and probably in the rocky levels.
Wait, there are themes? O.O I can't wait to try this.

You might be interested in this:

http://www.omnimaga.org/index.php?action=dlattach;topic=10401.0;attach=9794

That lists almost all the themes.  Of course, I won't make that many if I feel like I'm getting bored, in which case the final release will have whatever levels are finished
« Last Edit: December 02, 2011, 12:30:50 am by Hot_Dog »

Offline Deep Toaster

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Re: Elimination: A New FPS
« Reply #206 on: December 02, 2011, 12:41:38 am »
That sounds awesome! If you don't mind me pointing out a minor spelling error, the second one is "arboretum," not "arboteum" :) (Whenever I see a mispeled word in real life, I start hallucinating a wavy red line underneath it :P)




Offline Hot_Dog

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Re: Elimination: A New FPS
« Reply #207 on: December 05, 2011, 02:47:19 pm »
More progress!  Yes, saved games are now working!

Now I'm working on level 5, with the hopes of having levels 1-5 ready for testing by Christmas.  Level 5 is a boss level, but since the levels need to start out easy, it will be a boss with only 300 HP.

Most, if not all, boss levels in Elimination will start out as normal levels.  Then the player will enter a room where the door will be permanently shut behind him (replaced by a wall) and the player will face the boss in an arena.

The next screenshot will feature a fight with the boss of the underground levels!  For now, here's a preview.  Level 5 is called "Storage Facilities."

« Last Edit: December 05, 2011, 04:10:05 pm by Hot_Dog »

Offline annoyingcalc

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Re: Elimination: A New FPS
« Reply #208 on: December 05, 2011, 02:48:17 pm »
I cant wait!
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Offline Hot_Dog

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Re: Elimination: A New FPS
« Reply #209 on: December 05, 2011, 04:14:30 pm »
Sorry guys, the gif uploaded weirdly.  Now you can see my screenshot in the previous post