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Wait there is something I didn't precise. It froze just after the menu.Yet, I can't even remember if it froze for real or if keys weren't responding or if greyscale was still here or not All I can say is that moving was impossible, and it turned off approximately when I pressed [tan] (don't know if the key is the problem or if it took time before crashing)
I know this would be a huge pain to deal with, but I feel like the graphics are too indistinct...? Idk how to explain it...One solution: maybe make the textures less complicated...It's just that it's hard to discern what the walls are. It's playable fine, but I feel like if I was actually in a legit firefight I would want to be able to know my surroundings without having to guess at themEdit: it's definitely the textures: here's an example place where I had difficulty figuring out where I was. The path forward is directly in front of me, but it's hard to see. Maybe you can scale the walls less extremely?