well it came to my attention that as it's laid out now, LL will probably take up to 3 pages (2.XX has to be rounded up to 3) just because there is so much data.
I'm a bit warry about compression because it'll mean that the user will probably need more RAM free to play for the decompression (I have to copy the compressed stuff to RAM and decompress there cuz you can't write to flash). idk if that's a big deal, the free RAM and stuff.
also, I can't guarantee how much smaller it'd be if I compressed the data cuz 1.) idk much on the subject except some basic concepts on RLE, and 2.) somethings probably can't be compressed significantly since compression usually relies on redundancy in the uncompressed data to be very effective. Some of the data just isn't that redundant if you know what I mean. The giant battle sprites probably, but other things may be a bit doubtful if I can't get a huge compression rate off.
I kinda want to get an idea of how people feel now before I progress any further.
edit: the other thing I could do is slip in some kind of game (demo) of another project into the extra space that's left over from not filling up the entire last page.