Author Topic: Designing a PDF game manual (resolved)  (Read 16421 times)

0 Members and 1 Guest are viewing this topic.

Offline Zera

  • Project Author
  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 737
  • Rating: +82/-7
  • Monochrome Artisan
    • View Profile
Designing a PDF game manual (resolved)
« on: May 08, 2010, 10:13:40 pm »
I've gone over several attempts to create a manual for the game using rich text-editors, but I can't do anything right. When I want to insert an image, the text formatting gets screwed-up, I can't resize or align the image the way I want, or there's some other issue I can't resolve. Inserting tables is even more tedious - it's all jumbled or misaligned. I also hate how the formatting seems to reset between every word, or how using multiple formatting settings between sentences and paragraphs just causes everything in the document to bug-out. Suffice it to say, I neither have the patience nor ability to produce this. :P

That's where you come in. I need a volunteer (with experience creating eBooks, or other documents with rich formatting and images) to help produce a game manual. I will supply all the details and images for you to use. It would be a matter of you inserting it into the document and arranging everything to look neat and presentable; then outputting a PDF file that we can distribute with the game. I can't offer you any real compensation for your time and effort, since the project is entirely a community effort anyway; you will, however, be credited in the game's own ending sequence.

Any takers?
« Last Edit: May 31, 2010, 03:55:58 pm by Zera »

Offline Geekboy1011

  • The Oneironaut
  • Project Author
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2031
  • Rating: +119/-2
  • Dream that Awakening dream
    • View Profile
Re: Help Wanted: Designing a PDF game manual
« Reply #1 on: May 08, 2010, 10:27:09 pm »
if i wasnt so busy with school atm i would be willing to take a try at it
 if the info is all set already i could try to get a rtf of it idk how to make pdf though ive always had good luck with msword so

Offline Hot_Dog

  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3006
  • Rating: +445/-10
    • View Profile
Re: Help Wanted: Designing a PDF game manual
« Reply #2 on: May 08, 2010, 10:37:19 pm »
I can't do any typing or designing information.  However, if all the text and images are supplied, I will gladly create the pdf.

Offline Zera

  • Project Author
  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 737
  • Rating: +82/-7
  • Monochrome Artisan
    • View Profile
Re: Help Wanted: Designing a PDF game manual
« Reply #3 on: May 08, 2010, 10:40:02 pm »
I can't do any typing or designing information.  However, if all the text and images are supplied, I will gladly create the pdf.

Do you have experience with this kind of design? Any samples or works you can post here?

Offline Hot_Dog

  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3006
  • Rating: +445/-10
    • View Profile
Re: Help Wanted: Designing a PDF game manual
« Reply #4 on: May 08, 2010, 10:54:13 pm »
I can't do any typing or designing information.  However, if all the text and images are supplied, I will gladly create the pdf.

Do you have experience with this kind of design? Any samples or works you can post here?

I left my sample back at my college computer, so I can have it for you tomorrow

Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Re: Help Wanted: Designing a PDF game manual
« Reply #5 on: May 08, 2010, 10:56:43 pm »
I could probably do it. No guarantees but I'd like to at least give it a try if you would like me to :)
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Help Wanted: Designing a PDF game manual
« Reply #6 on: May 08, 2010, 11:21:49 pm »
I hear you, I spent like 20 hours on ROL3 readme cuz of the same reasons. 3 years later I discovered it only opened right in Word 2000 x.x


Offline Geekboy1011

  • The Oneironaut
  • Project Author
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2031
  • Rating: +119/-2
  • Dream that Awakening dream
    • View Profile
Re: Help Wanted: Designing a PDF game manual
« Reply #7 on: May 09, 2010, 12:43:45 am »
wow bit ironic is that i still use word 2000
>.>
<.<

and gluck with this ^)^

Offline Hot_Dog

  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3006
  • Rating: +445/-10
    • View Profile
Re: Help Wanted: Designing a PDF game manual
« Reply #8 on: May 09, 2010, 01:09:08 am »
Incidentally, I'll still be ready with a sample for you tomorrow, but if it is enough to show you what I'm capable of doing, here's a link to a manual that I didn't do, but what I'm capable of doing given the resources:

http://www.replacementdocs.com/download.php?view.2104

Offline Zera

  • Project Author
  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 737
  • Rating: +82/-7
  • Monochrome Artisan
    • View Profile
Re: Help Wanted: Designing a PDF game manual
« Reply #9 on: May 09, 2010, 01:06:17 pm »
I don't need anything as robust as the SC manual - just some images and tables inserted neatly into the document.

It's going to be fairly short, but I want to outline a few example screens of things like status effects and elemental property, have small pictures of character portraits in the character bio section, and a full-page view of the Escheron overworld.

I need to go ahead and start working on all the text / descriptions. Is this something we could discuss over e-mail?

Offline Hot_Dog

  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3006
  • Rating: +445/-10
    • View Profile
Re: Help Wanted: Designing a PDF game manual
« Reply #10 on: May 09, 2010, 01:14:48 pm »
Here's the sample with picture/table alignment. 

Yes, email will be great.  If you have another method such as IM, that will work too. Otherwise I'll send my email to you via private message.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Help Wanted: Designing a PDF game manual
« Reply #11 on: May 09, 2010, 02:44:28 pm »
(I like this design btw)

Offline Zera

  • Project Author
  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 737
  • Rating: +82/-7
  • Monochrome Artisan
    • View Profile
Re: Help Wanted: Designing a PDF game manual
« Reply #12 on: May 09, 2010, 03:22:54 pm »
That looks perfect. :)

Let me go ahead and get these descriptions down, and I'll PM you later asking for your e-mail.

Offline Zera

  • Project Author
  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 737
  • Rating: +82/-7
  • Monochrome Artisan
    • View Profile
Re: Help Wanted: Designing a PDF game manual
« Reply #13 on: May 31, 2010, 03:21:27 pm »
Special thanks to Hot Dog for providing a game manual. I did a bit of final editing on it, myself. (mostly just grammar I had overlooked, and spacing)

Let me know what you guys think.
« Last Edit: May 31, 2010, 03:50:44 pm by Zera »

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: Designing a PDF game manual (resolved)
« Reply #14 on: May 31, 2010, 06:09:04 pm »
Wow, that's really nice!  I really like how some of the effects (like Monk's Blood) develop over time.  I can't wait to see what you do next. :D