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How is the grayscale done? Uses jim's e or duck's lib?
So, i herd from DJ taht u wood liek a mid-pow3r'd ASM codur.Uhm... I mean, I'm shamelessly self-advertising myself as a halfway decent coder, in the event that you might need one. On another note, I *could* take a break from CaDan for a while.If you need help, say something.
So, Liazon didn't contact anyone? Well, that's not a good sign. I seriously do wonder if something happened to him...As for the status of Lost Legends, that's pretty much vaporware. If someone wants to salvage the contents of the SVN and take over the project, then be my guest. Maybe they will have better luck getting it developed. As for Lost Legends II, I'm rebranding it to "Escheron: Shadow over Ragnoth." The two plots were never related in the first place, so there's no continuity with either game. Lost Legends (I) is just something I'm not fond of revisiting at this point, because I've had so much bad luck trying to get anything done with it. So like I said -- if anyone wants to take over and do something with it, it's theirs. I believe what little code Liazon and Halifax contributed are still in the SVN, along with the rest of the game's resources.
I will see that. No compromises.
You want to develop it? I'll add you as a project administrator, if that's the case.
I've gotten much of the information needed to start the project mentioned at the start of this thread, but I want to also say that I'm having a bit of trouble getting map editor to show the correct tiles. Gives an error about "Tile set could not be located".