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You should PM me.Now I saw the pictures. That are revamped graphics of the original LLI design. It was the first thing I though without reading the text. The tiles are familiar to me. I don't have for now the experience and skill to deal with a engine complex like the Escheron that Iambian works.The current LLI game is enough challenge to me and I feel capable to finish but taking my time. I still work a bit on it through the asm routines I write. Some of them were specifically target to LLI like the optimized DispHL_game I shared on forums and WikiTI.But if you give the updated graphics I will surely use them. I think the mock ups keep the 16x16 sprites. They really look cute.Borders are actually piece of cake if you put them in the custom font. That is what I am doing in LLI, already.My limitations: I can not write my own 4x4 engine. It is too hard for me...We can talk further. Maybe do its own topic or via mail.
I bet you could pull off a 4x4 routine, just a small rethink is all.Id be glad to give you some pointers if required .
I wonder if it would be better if the top part of the fonts also was black bordered? Because at the moment it seems a bit hard to read and looks a bit cut-off. Nice looking fonts, though, and I like the icons on the side.