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In terms of difficulty, will the game be more like the hard mode of Final Fantasy II (NES) for the Playstation, more like the hard version of FFVI or more like Ghost N Goblins hard?
So I have a question for you. Would you be against the idea of quick saves? Or if we have the ability to implement them should we? I feel that on the platform we are programming this for it would be unwise to not be able to exit ... err promptly.
an honest-to-god sprite routine
Quote from: Geekboy1011 on January 28, 2014, 09:34:02 pmSo I have a question for you. Would you be against the idea of quick saves? Or if we have the ability to implement them should we? I feel that on the platform we are programming this for it would be unwise to not be able to exit ... err promptly.I guess it could be implemented, as long as it doesn't aid in save scumming. A quicksave file would have to be erased as soon as its resumed.