Author Topic: F-Zero Progress Thread  (Read 151696 times)

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Offline Darl181

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Re: F-Zero Progress Thread
« Reply #315 on: May 27, 2011, 11:53:28 pm »
Maybe calc84maniac could port F-Zero X to the PRIZM next? :love:
fixed ;)
Nspire port would be cool, but finish the z80 version first :P
« Last Edit: May 27, 2011, 11:53:47 pm by Darl181 »
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Offline whitevalkery

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Re: F-Zero Progress Thread
« Reply #316 on: May 28, 2011, 12:46:02 pm »
Maybe calc84maniac could port F-Zero X to the PRIZM next? :love:
fixed ;)
Nspire port would be cool, but finish the z80 version first :P
um... i dont think the N-spire is powerful enough to emulate N-64 XD



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Offline JosJuice

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Re: F-Zero Progress Thread
« Reply #317 on: May 28, 2011, 12:53:55 pm »
Maybe calc84maniac could port F-Zero X to the PRIZM next? :love:
fixed ;)
Nspire port would be cool, but finish the z80 version first :P
um... i dont think the N-spire is powerful enough to emulate N-64 XD
There's a large difference between emulating and porting.

Offline whitevalkery

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Re: F-Zero Progress Thread
« Reply #318 on: May 28, 2011, 12:55:23 pm »
Maybe calc84maniac could port F-Zero X to the PRIZM next? :love:
fixed ;)
Nspire port would be cool, but finish the z80 version first :P
um... i dont think the N-spire is powerful enough to emulate N-64 XD
There's a large difference between emulating and porting.
i understand that lol...
but its the idea that f-zero X one of the most resource heavy games on the N-64



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Re: F-Zero Progress Thread
« Reply #319 on: May 28, 2011, 02:17:13 pm »
Maybe calc84maniac could port F-Zero X to the PRIZM next? :love:
fixed ;)
Nspire port would be cool, but finish the z80 version first :P
um... i dont think the N-spire is powerful enough to emulate N-64 XD
There's a large difference between emulating and porting.
i understand that lol...
but its the idea that f-zero X one of the most resource heavy games on the N-64

... and could be ported in a way that would not consume that many resources ;) the fact that he ported the original to the 8x series shows that he's far more than capable of it.

Offline Aichi

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Re: F-Zero Progress Thread
« Reply #320 on: May 30, 2011, 08:08:46 am »
The screenshots look so amazing. :O I always wanted to have such a racer on TI.
I don't want to urge you to continue develeloping this project, but I really hope you get some new motivation / time someday.
It is kinda sad to see all these great TI projects dying.

Offline DJ Omnimaga

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Re: F-Zero Progress Thread
« Reply #321 on: June 12, 2011, 02:38:56 am »
Maybe calc84maniac could port F-Zero X to the PRIZM next? :love:
fixed ;)
Nspire port would be cool, but finish the z80 version first :P
um... i dont think the N-spire is powerful enough to emulate N-64 XD
There's a large difference between emulating and porting.
i understand that lol...
but its the idea that f-zero X one of the most resource heavy games on the N-64
Really? ??? Because it always seemed to run at a much smoother framerate than any other N64 games... in fact it was like early Dreamcast games I think.

Offline fb39ca4

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Re: F-Zero Progress Thread
« Reply #322 on: June 14, 2011, 01:21:22 pm »
Maybe calc84maniac could port F-Zero X to the PRIZM next? :love:
fixed ;)
Nspire port would be cool, but finish the z80 version first :P
um... i dont think the N-spire is powerful enough to emulate N-64 XD
There's a large difference between emulating and porting.
i understand that lol...
but its the idea that f-zero X one of the most resource heavy games on the N-64
Really? ??? Because it always seemed to run at a much smoother framerate than any other N64 games... in fact it was like early Dreamcast games I think.
It ran at 60fps only because the graphics were made very simple.

Offline Deep Toaster

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Re: F-Zero Progress Thread
« Reply #323 on: June 14, 2011, 05:08:17 pm »
Why you bump again :'(
« Last Edit: June 14, 2011, 05:08:22 pm by Deep Thought »




Offline whitevalkery

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Re: F-Zero Progress Thread
« Reply #324 on: June 17, 2011, 05:20:16 pm »
Why you bump again :'(
god damn it...
stop bumping this thread lol!!

keep bringing my hopes up lol



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Offline annoyingcalc

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Re: F-Zero Progress Thread
« Reply #325 on: June 17, 2011, 05:53:07 pm »
Why you bump again :'(
god damn it...
stop bumping this thread lol!!

keep bringing my hopes up lol

me too  :'( demos = great though hope we get an updated version soon

DJ_O can you change the rules so when ever there is a screenshot (except in a contest) the author must upload a demo of it  :P j/k
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Offline Camdenmil

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Re: F-Zero Progress Thread
« Reply #326 on: June 17, 2011, 10:56:35 pm »
DJ_O can you change the rules so when ever there is a screenshot (except in a contest) the author must upload a demo of it  :P j/k

That would a little hard to do with DJ's portal screenshot  ;D

Anyway, these bumps  :'(
It is bad luck to be superstitious.

Offline annoyingcalc

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Re: F-Zero Progress Thread
« Reply #327 on: June 17, 2011, 11:06:18 pm »
I mean a real game in progress
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Offline Deep Toaster

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Re: F-Zero Progress Thread
« Reply #328 on: June 19, 2011, 02:06:19 am »
DJ_O can you change the rules so when ever there is a screenshot (except in a contest) the author must upload a demo of it  :P j/k

That would a little hard to do with DJ's portal screenshot  ;D

http://ourl.ca/8582/176536 :P




Offline Munchor

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Re: F-Zero Progress Thread
« Reply #329 on: June 19, 2011, 12:27:36 pm »
DJ_O can you change the rules so when ever there is a screenshot (except in a contest) the author must upload a demo of it  :P j/k

That would a little hard to do with DJ's portal screenshot  ;D

http://ourl.ca/8582/176536 :P

I still think Portal is far better :P