Author Topic: F-Zero Progress Thread  (Read 152823 times)

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Offline squidgetx

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Re: F-Zero Progress Thread
« Reply #270 on: November 01, 2010, 06:06:00 pm »
I think he's working a lot on TiBoy right now. I think DJ said that he likes to cycle between projects a lot (I haven't been around long enough to know for sure). We'll probably see a Tiboy 0.2 in a little while, and then maybe more progress here or Project M

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Re: F-Zero Progress Thread
« Reply #271 on: November 01, 2010, 06:10:44 pm »
I'm tempted to go necropost a few dead projects to get people excited ;)

Offline DJ Omnimaga

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Re: F-Zero Progress Thread
« Reply #272 on: November 01, 2010, 06:28:48 pm »
Holy necropost... lol :P

It is not dead but I think this might take another direction. It seems to be low priority, right now, and yeah Calc84maniac cycles through projects.

I'm tempted to go necropost a few dead projects to get people excited ;)
Lol on the old board during the final year I did that with all staff projects and some member ones every 4 month or so, to no avail D:. At one point it was just me saying Any updates, followed by a response from the author that he will pick it up again eventually, followed by another "Any updates?" necropost 4 months later. :P
« Last Edit: November 01, 2010, 06:30:30 pm by DJ Omnimaga »

Offline Builderboy

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Re: F-Zero Progress Thread
« Reply #273 on: November 01, 2010, 06:36:34 pm »
I want this to be finished :( Oh well TiBoy is epic :D

Offline fb39ca4

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Re: F-Zero Progress Thread
« Reply #274 on: November 02, 2010, 08:51:40 pm »
Yeah, it would be great to have this released. You should call this F-Zero 8X, like F-Zero GX and AX.

Offline ztrumpet

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Re: F-Zero Progress Thread
« Reply #275 on: November 02, 2010, 10:17:27 pm »
You got my hopes up. I thought there was an update  :'(

And me too, just now lol
Me three. :(

Offline Darl181

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Re: F-Zero Progress Thread
« Reply #276 on: November 02, 2010, 10:29:11 pm »
Update?  Please?  Soon?
Screenshots are epic, but no program to go with it... :(

edit: me four
« Last Edit: November 02, 2010, 11:37:37 pm by Darl181 »
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Offline DJ Omnimaga

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Re: F-Zero Progress Thread
« Reply #277 on: November 03, 2010, 12:39:47 am »
Update?  Please?  Soon?
Screenshots are epic, but no program to go with it... :(
There's a demo somewhere, actually. I forgot in which post, though. It was very old, too, even older than the one I got somewhere on one of my computer (that I can't distribute because it's packaged on the z80 Nspire emu)

Offline Darl181

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Re: F-Zero Progress Thread
« Reply #278 on: November 03, 2010, 12:42:07 am »
Yeah, it's in like the first few pages (I read through the whole thread)
It doesn't have collision detection or anything, though...
I'm not sure if it even had changing camera height possible...
Vy'o'us pleorsdti thl'e gjaemue

Offline DJ Omnimaga

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Re: F-Zero Progress Thread
« Reply #279 on: November 03, 2010, 12:43:47 am »
I also forgot to mention my copy of Calc84 emulator had speed throttle removed, so everything moves so fast that games are unplayable. X.x


Offline JustCause

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Re: F-Zero Progress Thread
« Reply #280 on: November 03, 2010, 10:18:41 am »
I'm in favor of the final game running at that speed. :) jk
See you, space cowboy...

Offline DJ Omnimaga

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Re: F-Zero Progress Thread
« Reply #281 on: November 03, 2010, 11:59:10 am »
Lol. I tried F-Zero 64 with a speed code on action-replay and it was extreme. X.x

Offline TIfanx1999

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Re: F-Zero Progress Thread
« Reply #282 on: November 04, 2010, 07:44:36 am »
Holy crap desolate runs fast! O_o

Offline DJ Omnimaga

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Re: F-Zero Progress Thread
« Reply #283 on: November 04, 2010, 09:46:38 am »
Indeed. It freezes in the intro, though, it seems. I pressed every key to get out and no luck...

Offline wvstudios

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Re: F-Zero Progress Thread
« Reply #284 on: January 15, 2011, 12:23:34 am »
This game is still in development, right?