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Nah I don't think so (at least not for that one). I'm contemplating using something like the new switch sprite I did, with similar colors, but less flashy (although animated)As for updates not much except fixing title screen stuff and integrating start/load/quit (since the patched version of RM I use skips the title screen to allow me to create a custom one, I need to use a backdoor to access the load/quit menu. ). I was also experimenting with diagonal movement, but the scripts I was using had a bug causing doors to not work when moving vertically on them while holding down two directional keys at once.I'M probably gonna try to work on an HUD soon. Also for items, I was contemplating limiting the inventory to 12 slots or something, to make it more realistic and make the player work a bit on inventory management.