Author Topic: For duty, for honor and for Aiur  (Read 4041 times)

0 Members and 1 Guest are viewing this topic.

Offline Hot_Dog

  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3006
  • Rating: +445/-10
    • View Profile
For duty, for honor and for Aiur
« on: April 28, 2011, 09:43:12 pm »
For those of you who haven't played Starcraft, you have something called a probe.  It's a robot, and you use it to get money.  If the enemy kills a lot of probes, you don't get a lot of money, and you're in big trouble.  So you need to protect your probes, even if it means sacrificing some units to get rid of the threat.

Now, probes are used by a race called the Protoss.  The protoss fight honorably in battle and are willing to do anything--even die--to protect their people (or reptiles I should say.)  So what happens?  Probes are vital to getting lots of money, so...

The protoss sacrifice themselves for ROBOTS!  Instead of saving each other, they protect robots without souls.  How many human beings would give up their lives for a machine?  We sacrifice ourselves to save other human beings, which is a strength.  But if our remote-controlled tanks were in trouble, I think some people would save another human being rather than protect the tanks.  But the protoss--they die and lose loved ones so that robots can keep getting money.

How ironic...or should I say, honorable...

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: For duty, for honor and for Aiur
« Reply #1 on: April 28, 2011, 10:19:23 pm »
Wow I didn't think about that...

That said, indeed workers are important at Starcraft. One issue that sometimes arises is when to pull them from the mineral line and when not to (such as when you don't have an expansion yet), since in certain cases, removing them can hurt your economy anyway (during rushes, for example, or when your new units are about to pop and the enemy isn't attacking your workers yet.

Offline Yeong

  • Not a bridge
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3739
  • Rating: +278/-12
  • Survivor of Apocalypse
    • View Profile
Protoss, actually, not so honorable
« Reply #2 on: April 29, 2011, 08:29:31 pm »
I think the "Honorable" Protoss units are cheating in some way...
Zealots, for example, charge towards enemies without "fearing death".
However, when they lose a lot of HP, some people say they die, just warp back to homeland.
When robots dies, they're done for, but for protoss, they teleport back to their homeland to heal their wounds.
lol?
« Last Edit: April 29, 2011, 08:31:49 pm by yeongJIN_COOL »
Sig wipe!

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: For duty, for honor and for Aiur
« Reply #3 on: April 29, 2011, 08:43:15 pm »
Lol. I wonder why they made it so costly/supply demanding to warp in back.
* DJ_O ponders about an everything is free and instant build custom map :P

Offline Yeong

  • Not a bridge
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3739
  • Rating: +278/-12
  • Survivor of Apocalypse
    • View Profile
Re: For duty, for honor and for Aiur
« Reply #4 on: April 29, 2011, 08:44:55 pm »
Also, I think I know why the overlord's stomach is empty enough to carry units.
Sig wipe!

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: For duty, for honor and for Aiur
« Reply #5 on: April 29, 2011, 09:03:34 pm »
Could you elaborate on that? ???