(http://i1218.photobucket.com/albums/dd420/CharzyCharChar/WHEEEEEEE.gif)Lol someone needs to remake the w00t emoticon like that
Steam specializes in making you not buy the same game twice. The problem with the Xbox is that it doesn't run Steam. AFAICT PS3 games from valve can be registered on Steam, so you can play them on the PC too.You do realize that the F2p condition means they could do something as simple as providing a demo right? It does not have to be integrated into the developer's final product. I myself am actually quite interested in the Ouya. :)
I personally think the Ouya made a mistake by requiring Free to Play. Why can't that be up to the developers?
Personal gripes with F2P
* It means you don't actually own the game.
* It doesn't work unless there's content to buy internally. (RPGs, for example)
* It requires developers to force something they don't want into their games, be it advertisements or in-game money supplies.
* It requires the game to be something to be played consistently, rather than in short spurts. Only the truly addicted will buy anything.
* Free to Play means constantly being annoyed by the ability to spend MORE money on a game. You can never spend too much on a "Free to Play" game.
* Extreme gameplay imbalances are created by those who are willing to spend money.
I'm not saying F2P is a terrible thing, just that it doesn't always work. This means that, IMO, the Ouya is limiting itself to a particular range of games. That's a bad thing. They don't yet know their userbase, so they don't know what kind of games are going to be the most successful.
Now, I'm not saying the Ouya won't succeed. I just won't get one.
Oh, also, the primary motivation for developers like Valve to make their own console is that they can optimize heavily for it. That means that you get more performance for cost, so there's an incentive to buy the console rather than have a massive gaming computer. Cheap computer+console = $800-ish. Expensive computer for gaming > $1000
Valve died with the release of STEAM imo.