Author Topic: Is the 3DS worth it ?  (Read 27049 times)

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Offline Hayleia

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Re: Is the 3DS worth it ?
« Reply #45 on: May 30, 2014, 10:11:25 am »
If it was about graphics, I would have bought a Vita instead of a 3DS and would have stopped playing Melee.
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Offline bb010g

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Re: Is the 3DS worth it ?
« Reply #46 on: May 31, 2014, 12:04:58 am »
Also, on the PC you only have Melee, Brawl and PM.
You forgot the original.
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Offline DJ Omnimaga

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Re: Is the 3DS worth it ?
« Reply #47 on: May 31, 2014, 01:16:08 am »
If it was about graphics, I would have bought a Vita instead of a 3DS and would have stopped playing Melee.
Plus, those who only get a console because of graphics seems to not realize that way back then, people had plenty of fun with graphics like this:


Offline Hayleia

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Re: Is the 3DS worth it ?
« Reply #48 on: May 31, 2014, 02:42:03 am »
Also, on the PC you only have Melee, Brawl and PM.
You forgot the original.
Well it's not all about graphics but this one is a bit too ugly for my tastes, like the original OoT :P
Plus, I couldn't find it in the retro gaming shop where I found Brawl and Melee -.-

If it was about graphics, I would have bought a Vita instead of a 3DS and would have stopped playing Melee.
Plus, those who only get a console because of graphics seems to not realize that way back then, people had plenty of fun with graphics like this:


Why "way back then" ? We still have fun with this kind of games on calc :D
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Offline DJ Omnimaga

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Re: Is the 3DS worth it ?
« Reply #49 on: May 31, 2014, 02:43:56 am »
Oh I meant people who only play console games in general. I even saw people complain that Watchdogs graphics are bad O.O

Also calc games in general have much better graphics than that Atari game :P
« Last Edit: May 31, 2014, 03:10:51 am by DJ Omnimaga »

Offline Streetwalrus

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Re: Is the 3DS worth it ?
« Reply #50 on: May 31, 2014, 03:54:13 am »
Also, on the PC you only have Melee, Brawl and PM.
You forgot the original.
Well it's not all about graphics but this one is a bit too ugly for my tastes, like the original OoT :P
Looks like you didn't try it in 1400*1050 with 16x MSAA and 16x anisotropic filter + community retexture v6. :trollface:

Offline Hayleia

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Re: Is the 3DS worth it ?
« Reply #51 on: May 31, 2014, 06:27:33 am »
The problem is not the resolution, nor is it the anti-aliasing, nor does it come from textures. It's the low number of polygons in models. A cube in 1920x1080 is still a cube.
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Offline Streetwalrus

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Re: Is the 3DS worth it ?
« Reply #52 on: May 31, 2014, 10:23:25 am »
Bleh polygons. :P Also OoT runs at 20 fps for the NTSC version, and slower with 17 fps for PAL. But bleh.

Offline DJ Omnimaga

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Re: Is the 3DS worth it ?
« Reply #53 on: May 31, 2014, 12:10:37 pm »
To be honest I always found chars in OoT to be ugly and lacking polygons, even by N64 standards. They looked worse than some PS1 characters. Map and object graphics, as well as enemies were nice, though.

Offline Streetwalrus

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Re: Is the 3DS worth it ?
« Reply #54 on: May 31, 2014, 01:08:03 pm »
Well, the n64 was limited and OoT is pretty graphically intensive for it.

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Re: Is the 3DS worth it ?
« Reply #55 on: May 31, 2014, 11:31:28 pm »
Yeah I just mean how for example in Super Mario 64, Mario looked more round than Link in OoT.

Offline tr1p1ea

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Re: Is the 3DS worth it ?
« Reply #56 on: May 31, 2014, 11:40:23 pm »
Criticising a system because of its graphics .... on a calculator forum!?!

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Offline Streetwalrus

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Re: Is the 3DS worth it ?
« Reply #57 on: June 01, 2014, 02:40:39 am »
Lol tr1p. :P

Also MK64 looks like it uses 2D sprites for characters and karts like SMK.

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Re: Is the 3DS worth it ?
« Reply #58 on: June 01, 2014, 12:05:44 pm »
Yeah most 64 games used scaled sprites for various objects like trees and sometimes even chars. This is why I think on the HP Prime, using the Triangle command to generate basic terrains or walls you wouldn't really need that much 3D rendering for the rest, although detecting if a sprite is in front of or behind a wall might be trickier.

Offline Streetwalrus

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Re: Is the 3DS worth it ?
« Reply #59 on: June 01, 2014, 12:15:04 pm »
There are probably also space constraints on the N64 because in OoT the maps are huge and the ROM is only like 64MB (or even 32 I don't remember)