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It's not an emulator per-say, its more of a debugger. Technically, it is a debugger, but it won't be available outside of tiDE. It's sole purpose is to be a debugger that can integrate with the IDE. I would really rather integrate WabbitEmu, but it is not compatible with .NET without some *serious* porting work.
Quote from: SirCmpwn on June 16, 2010, 04:12:53 pmIt's not an emulator per-say, its more of a debugger. Technically, it is a debugger, but it won't be available outside of tiDE. It's sole purpose is to be a debugger that can integrate with the IDE. I would really rather integrate WabbitEmu, but it is not compatible with .NET without some *serious* porting work.hmm i only happened to catch this from a random search, but wabbitemu provides a COM interface that is fully compatible with .NET. Better yet it should work with reg-free COM (read: no admin required ). Netham45 is using this in webbitemu. Just something to consider...EDIT: i should also mention that this is definitely a work in progress, so expect a little head banging frustration sometimes
i really hope the 3ds has head trackinghere's another cool thing that uses it =D
Quote from: BuckeyeDude on September 23, 2010, 01:30:46 amQuote from: SirCmpwn on June 16, 2010, 04:12:53 pmIt's not an emulator per-say, its more of a debugger. Technically, it is a debugger, but it won't be available outside of tiDE. It's sole purpose is to be a debugger that can integrate with the IDE. I would really rather integrate WabbitEmu, but it is not compatible with .NET without some *serious* porting work.hmm i only happened to catch this from a random search, but wabbitemu provides a COM interface that is fully compatible with .NET. Better yet it should work with reg-free COM (read: no admin required ). Netham45 is using this in webbitemu. Just something to consider...EDIT: i should also mention that this is definitely a work in progress, so expect a little head banging frustration sometimes Interesting, does it allow me to programatically set breakpoints, access the memory, run a callback method when a breakpoint is hit, and read and modify the state of the hardware?Also, perhaps more of a feature request than anything else, but can it emulate missing RAM pages or the LCD driver glitch?