Author Topic: Omnimaga Haxball  (Read 23805 times)

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Offline ruler501

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Re: Omnimaga Haxball
« Reply #60 on: May 10, 2011, 12:52:40 am »
Sounds great but hard to implement.

I believe tiers would be the right word in that case
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Offline Darl181

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Re: Omnimaga Haxball
« Reply #61 on: May 10, 2011, 01:00:14 am »
True, it might be a somewhat hard to implement a system like that (surely it could be simplified a bit), but think of how much more fun it would be...
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Offline Stefan Bauwens

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Re: Omnimaga Haxball
« Reply #62 on: May 10, 2011, 10:53:01 am »
I tried this game and I like it. :)
Spoiler For Open me if you think that was not enthusiast enough:
THE GAME is the best! Just marvelous!
Okey... It's just some kind of football, but fun. You lose.


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Offline BrownyTCat

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Re: Omnimaga Haxball
« Reply #63 on: May 10, 2011, 11:01:07 am »
"Sorry, but you need Adobe Flash player to play Haxball."
Lol, the school is so outdated; the installed Flash version is below 10 and Firefox is still on 2.x, they never bother to update, but the security for everything other than installations is so bad that you could forkbomb everyone on the LAN.

Offline ruler501

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Re: Omnimaga Haxball
« Reply #64 on: May 10, 2011, 12:52:44 pm »
I am at school right now and I would be able to play it, but my internet connection is really laggy. I set up my desktop at home for remote control and am running everything off of that. School won't let me install things but there is no conmtrol over a computer out of there control
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline Munchor

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Re: Omnimaga Haxball
« Reply #65 on: May 10, 2011, 02:59:32 pm »
I tried this game and I like it. :)
Spoiler For Open me if you think that was not enthusiast enough:
THE GAME is the best! Just marvelous!
Okey... It's just some kind of football, but fun. You lose.

I lost before the spoiler actually.

Offline Happybobjr

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Re: Omnimaga Haxball
« Reply #66 on: May 10, 2011, 05:17:33 pm »
I have started porting this today.
That doesn't even slightly mean I will program it for 2 player on calc.  It just meants i was screwing around too see what I should know to start.
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Offline Deep Toaster

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Re: Omnimaga Haxball
« Reply #67 on: May 12, 2011, 09:36:56 am »
That's awesome! I started a port a few weeks ago too, but I probably won't be working on it, so you can have the angle deflection code if you want :) Took a while for me to figure out because I've never taken any sort of Physics, but guessing and checking did work ;D




Offline Munchor

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Re: Omnimaga Haxball
« Reply #68 on: May 12, 2011, 09:45:30 am »
Oh mine works for 2 players on one calc, no AI, no linking :( But it's not tilemapper nor 256 mode, it's very simple and rudimentary.

Offline Happybobjr

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Re: Omnimaga Haxball
« Reply #69 on: May 12, 2011, 09:59:53 am »
I am trying to figure out all the physics.
It took me forever that I should use 1 byte variables for direction :P
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Offline turiqwalrus

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Re: Omnimaga Haxball
« Reply #70 on: May 12, 2011, 06:30:53 pm »
I decided that I'd post a link to my server here.
other than the occasional internet crash on my part(around late afternoon), it should be on continuously :D
http://www.haxball.com/?roomid=574c2ecb706d255ae0eb3f113681e9e9da459a5c282f558b784c0cabe3f6cab3
« Last Edit: May 12, 2011, 06:31:13 pm by turiqwalrus »