Author Topic: SkyRoads  (Read 6323 times)

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Offline ralphdspam

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SkyRoads
« on: April 17, 2011, 08:14:42 pm »
In 1993, BlueMoon Interactive developed a fun, challenging game called SkyRoads.  The object of the game is to get to the end of the level without crashing into a block or drifting into endless space.



This program is made for DOS, and the full version is available as freeware on their site:
http://www.bluemoon.ee/history/skyroads/

This was the first video game I ever played, and I still find it enjoyable to play.  I just want to know if anybody here has played SkyRoads.  :)
« Last Edit: April 17, 2011, 08:14:54 pm by ralphdspam »
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Offline Hot_Dog

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Re: SkyRoads
« Reply #1 on: April 17, 2011, 08:16:54 pm »
I've played it, and it's an amazing game!  Especially the backgrounds.

However, the Christmas special edition is SO HARD

Offline ralphdspam

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Re: SkyRoads
« Reply #2 on: April 17, 2011, 08:21:56 pm »
One of my favorite things about this game is the music.  There are only a few games that have outstanding original music.
Also, the graphics are pretty good (for the hardware at the time).
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Offline DJ Omnimaga

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Re: SkyRoads
« Reply #3 on: April 17, 2011, 08:22:26 pm »
It reminds me something actually, but I don't know what. I swear someone had a Skyroad project for calc before but it was unrelated. It looks cool, though.

Offline Hot_Dog

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Re: SkyRoads
« Reply #4 on: April 17, 2011, 08:25:41 pm »
One could actually make this project for calculator, incidentally, in a top-down mode.

My least favorite part of the game was accidentally jumping too late--if you nick the top edge of a tunnel in an attempt to jump on top of the tunnel, you blow up, even at slow speed. 

Offline ralphdspam

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Re: SkyRoads
« Reply #5 on: April 17, 2011, 08:34:36 pm »
There is a skyroads clone for the Casio Algebra FX series.
http://casiokingdom.org/modules.php?name=Downloads&d_op=viewdownloaddetails&lid=121&title=SkyRoads

Just out of curiocity, I tried to disassemble the program.  Unfortunately, the disassembler only gave me the initialization code and turned the rest into db.
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Offline DJ Omnimaga

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Re: SkyRoads
« Reply #6 on: May 03, 2011, 01:44:41 am »
O.O This looks nice. I wish it could be ported to the Prizm or something.

Offline Darl181

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Re: SkyRoads
« Reply #7 on: May 03, 2011, 01:47:41 am »
There's PlainJump, which has a level editor and everything on ticalc.org .
Vy'o'us pleorsdti thl'e gjaemue

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Re: SkyRoads
« Reply #8 on: May 03, 2011, 01:52:34 am »
Yeah true, that can work too.