Author Topic: Super Smash Bros.  (Read 17847 times)

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Offline MRide

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Re: Super Smash Bros.
« Reply #30 on: November 09, 2010, 09:51:26 pm »
Oh, whoops. :P SSB.
@yeong: there's a couple of them that I use. P64 and 1964.

Offline Yeong

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Re: Super Smash Bros.
« Reply #31 on: November 09, 2010, 09:53:22 pm »
I have emulators for every SSB!
Sig wipe!

Offline MRide

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Re: Super Smash Bros.
« Reply #32 on: November 09, 2010, 09:54:47 pm »
Yeah, some of them are pretty slow (I think the DS was major laggy).
I would post the link, but the site also has ROM downloads, so...

Offline TIfanx1999

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Re: Super Smash Bros.
« Reply #33 on: November 10, 2010, 12:43:54 am »
Currently I play SSB 64 and SSB Brawl. The original is my favorite. I have played on Kaillera before, but my internet connection is kinda slow. I can play very well with all characters, but Kirby and Mario are my best, DK is my worst. I don't play as much as I used to, but I'd be up for a fight sometime. ^^

Offline DJ Omnimaga

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Re: Super Smash Bros.
« Reply #34 on: November 10, 2010, 12:45:32 am »
I think it required a special version of P64, right? Also is Kaillera very populated? Years ago I went on online servers to try SSB online and there were like 2 people where I could connect.

Offline TIfanx1999

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Re: Super Smash Bros.
« Reply #35 on: November 10, 2010, 12:48:22 am »
I have no idea how popular it is now. When I got on before(a few years ago) I usually had no trouble finding a game. And yea, I think it did require a specific version.

Offline Hot_Dog

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Re: Super Smash Bros.
« Reply #36 on: November 10, 2010, 01:44:06 am »
On Super Smash Bros. Brawl, did they fix the issue where online games consisted of only 2-minute rounds?

Offline DJ Omnimaga

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Re: Super Smash Bros.
« Reply #37 on: November 10, 2010, 02:35:42 am »
I also wonder if there's hacking protection, like, will it kick you if you use a ROM hack/action replay?

Offline JustCause

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Re: Super Smash Bros.
« Reply #38 on: November 10, 2010, 10:13:14 am »
quote waaaallllllllllllll

On Super Smash Bros. Brawl, did they fix the issue where online games consisted of only 2-minute rounds?
According to Nintendo, this is not an issue. With Anyone sux. There are codes out for couch-to-couch play tho, meaning you can play online with two people from the same console: only reason I get on anymore.

I also wonder if there's hacking protection, like, will it kick you if you use a ROM hack/action replay?
If you are talking about Brawl:
There's no hack protection, but most hacks will simply cause you to desynch because they don't show up on the other person's console. This is why B+/B-/P:M/BB online play works.
(Brawl+/Brawl-/Project M/Balanced Brawl)
If you are talking about SSB64 on Kaillera:
No, because most people play with cheats on! Have All Characters and Unlock Item Switch are crucial if you want to be well-recieved by the pro SSB64 community (and not piss off Falcon mains). There is autofire detection though, and the ops are fairly good about banning trolls. As for ROM hacks, if your ROMs don't match the game won't start!

Currently I play SSB 64 and SSB Brawl. The original is my favorite. I have played on Kaillera before, but my internet connection is kinda slow. I can play very well with all characters, but Kirby and Mario are my best, DK is my worst. I don't play as much as I used to, but I'd be up for a fight sometime. ^^
Awesome! I go by Miyagi on Kaillera now, we should meet on the new G64.

I think it required a special version of P64, right? Also is Kaillera very populated? Years ago I went on online servers to try SSB online and there were like 2 people where I could connect.
Yes, you need Project 64k, and if you're on Vista/7 you need to swap a graphics plugin as well. As for population, it depends on what time you get on and what server you're on. There are ridiculous amounts of games and available people on the new Galaxy 64 (69.90.34.245:27888) from about 4:00 PM CST on. (also, the new server gives me 3ms ping ;P) If not, GodWeapon and West Wonderland are fairly populated.

Well, it would have to be stripped down for sure. tr1p1ea on MaxCoderz was working on a clone back then but I never saw screenshots. I think it would definitively be a huge undertaking, especially link play and graphics.
Really? I thought there were screenies on that thread...
See you, space cowboy...

Offline DJ Omnimaga

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Re: Super Smash Bros.
« Reply #39 on: November 10, 2010, 02:09:56 pm »
Oh wait now that I remember, there were effectively some screenies, but I think there wasn't that much done in terms of fighting. Just kirby moving around. The last update was years ago.

As for hacks I guess this is fine then, I was just worried that people just plain cheated, making the game unfair for others. In Starcraft 1 there were often maphacks, money hacks, disconnect hacks (the later happens in almost every game, now)

Offline TIfanx1999

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Re: Super Smash Bros.
« Reply #40 on: November 10, 2010, 06:30:28 pm »
@JustCause: I'll try to get it set up again when I have some time and I'll get in touch with you. ;)

SirCmpwn

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Re: Super Smash Bros.
« Reply #41 on: November 10, 2010, 06:33:26 pm »
Bowser and Pikachu all the way.
Spoiler For Spoiler:
There is a folder called "Super Smash Bros Nleashed" in my Ndless projects directory

Offline ztrumpet

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Re: Super Smash Bros.
« Reply #42 on: November 10, 2010, 06:37:54 pm »
Spoiler For Spoiler:
There is a folder called "Super Smash Bros Nleashed" in my Ndless projects directory
O.o
* ZTrumpet wonders where progress is at...

SirCmpwn

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Re: Super Smash Bros.
« Reply #43 on: November 10, 2010, 06:38:25 pm »
Admittedly, it's an empty folder.  ;) But I intend to change that.
« Last Edit: November 10, 2010, 06:38:38 pm by SirCmpwn »

Offline MRide

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Re: Super Smash Bros.
« Reply #44 on: November 10, 2010, 06:44:03 pm »
Sir, you take on too many projects. :P