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Omnimaga
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A way to make SEs run at + speed?
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Topic: A way to make SEs run at + speed? (Read 8644 times)
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necro
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A way to make SEs run at + speed?
«
on:
March 12, 2006, 11:37:00 am »
well, is their any ways a prog could force the SE to run at 8mhz mode during basic execution? It'd be very handy to see how fast your game realy runs on those calcs
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rivereye
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A way to make SEs run at + speed?
«
Reply #1 on:
March 12, 2006, 11:56:00 am »
some shells aren't very good at letting an SE run at full power
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dragon__lance
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A way to make SEs run at + speed?
«
Reply #2 on:
March 12, 2006, 01:04:00 pm »
do u mean basic or asm?
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DJ Omnimaga
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A way to make SEs run at + speed?
«
Reply #3 on:
March 12, 2006, 01:43:00 pm »
the SE runs at 12 MHz (slowed down from 15 MHz) actually. the 83+ runs at 6 MHz (slowed down from 8 MHz). Apparently they slowed down to save powers. However I dunno if there is any programs that slow down basic programs to 6 MHz on the SE, there must be a hex code that does that. Only thing is that xLIB plays with that setting i think so you would need to re run the proggie every time you run a xlib command.
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kalan_vod
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A way to make SEs run at + speed?
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Reply #4 on:
March 12, 2006, 04:26:00 pm »
Well I think it would be usefull for those who don't have a 83+ and want to code games for it. Like if I want my games to run full speed on 83+s and slowed down on the others.
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Liazon
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A way to make SEs run at + speed?
«
Reply #5 on:
March 12, 2006, 05:02:00 pm »
QuoteBegin-xlibman+-->
QUOTE
(xlibman)
the SE runs at 12 MHz (slowed down from 15 MHz) actually. the 83+ runs at 6 MHz (slowed down from 8 MHz). Apparently they slowed down to save powers. However I dunno if there is any programs that slow down basic programs to 6 MHz on the SE, there must be a hex code that does that. Only thing is that xLIB plays with that setting i think so you would need to re run the proggie every time you run a xlib command.
i believe it's a ROMCall built into the TI-OS
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Spellshaper
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A way to make SEs run at + speed?
«
Reply #6 on:
March 13, 2006, 04:46:00 am »
hm... otherwise it could be done in asm using interrupts doing nothing ^^
I
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tr1p1ea
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A way to make SEs run at + speed?
«
Reply #7 on:
March 13, 2006, 05:17:00 pm »
You can either output a value to a port or use the _SetExSpeed romcall.
Why dont you just run the program in PindurTI? That should give you a good representation of how fast it would run on 83+ hardware.
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necro
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A way to make SEs run at + speed?
«
Reply #8 on:
March 13, 2006, 07:16:00 pm »
eh, fine...(necro hates how pindur makes him scower the web for a r0m because necro has a silver link)
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kalan_vod
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A way to make SEs run at + speed?
«
Reply #9 on:
March 13, 2006, 08:24:00 pm »
You can make r0m files with the silverlink now, use rom8x as it has been updated.
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Liazon
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A way to make SEs run at + speed?
«
Reply #10 on:
March 14, 2006, 11:10:00 am »
QuoteBegin-tr1p1ea+-->
QUOTE
(tr1p1ea)
You can either output a value to a port or use the _SetExSpeed romcall.
Why dont you just run the program in PindurTI? That should give you a good representation of how fast it would run on 83+ hardware.
the super speed works on all 84+ models right?
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elfprince13
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A way to make SEs run at + speed?
«
Reply #11 on:
March 21, 2006, 09:32:00 am »
ROM8x works on all 83+/84+/SE calcs with any cable. also the 84+SE runs at the full 15MHz
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rivereye
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A way to make SEs run at + speed?
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Reply #12 on:
March 21, 2006, 09:36:00 am »
yeah. Think here, the 83+ runs at 6, and tI says the SE's (both of them) are 2.5 times faster than 83+, 15
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Liazon
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A way to make SEs run at + speed?
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Reply #13 on:
March 21, 2006, 10:29:00 am »
so what mode are 84+ and 84+SEs normally at? 6 or 15?
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rivereye
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A way to make SEs run at + speed?
«
Reply #14 on:
March 21, 2006, 10:36:00 am »
15, only 83+ BE is at 6
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A way to make SEs run at + speed?