Author Topic: Calculator headphones  (Read 5611 times)

0 Members and 1 Guest are viewing this topic.

Offline Tgooseman

  • LV1 Newcomer (Next: 20)
  • *
  • Posts: 17
  • Rating: +1/-0
    • View Profile
Calculator headphones
« on: May 14, 2011, 01:00:41 pm »
Does using headphones on your calculator always slow it down to a crawl, or is it just the pair I am using? 

Also something interesting I found, an xbox live headset has a 2.5 mm jack, just like the calculator.  I haven't used that though.

Offline JosJuice

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1344
  • Rating: +66/-14
    • View Profile
Re: Calculator headphones
« Reply #1 on: May 14, 2011, 01:01:38 pm »
Does using headphones on your calculator always slow it down to a crawl, or is it just the pair I am using?
It always slows down a lot or seems to freeze when you're running the normal OS. When you're in an Asm program, it doesn't happed.

Offline Michael_Lee

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1019
  • Rating: +124/-9
    • View Profile
Re: Calculator headphones
« Reply #2 on: May 14, 2011, 01:03:21 pm »
Mine always slows it down too.

From what somebody told me, the OS is apparently constantly checking for input from the headphone.  Headphones don't tend to do that sort of thing, so everything just slows down.
My website: Currently boring.

Projects:
Axe Interpreter
   > Core: Done
   > Memory: Need write code to add constants.
   > Graphics: Rewritten.  Needs to integrate sprites with constants.
   > IO: GetKey done.  Need to add mostly homescreen IO stuff.
Croquette:
   > Stomping bugs
   > Internet version: On hold until I can make my website less boring/broken.

Offline JosJuice

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1344
  • Rating: +66/-14
    • View Profile
Re: Calculator headphones
« Reply #3 on: May 14, 2011, 01:04:35 pm »
From what somebody told me, the OS is apparently constantly checking for input from the headphone.  Headphones don't tend to do that sort of thing, so everything just slows down.
Yeah, that's what happens. The developers at TI didn't expect that we were going to insert things other than their calcs...

Offline squidgetx

  • Food.
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1881
  • Rating: +503/-17
  • rawr.
    • View Profile
Re: Calculator headphones
« Reply #4 on: May 14, 2011, 01:05:14 pm »
thepenguin77's application zStart has a function that enables headphones to be plugged into the calculator and have the calculator run normally :)

On a side note I got a 2.5-3.5 adapter today :DDDDDDDDDDDddasetw0e4896u 3
« Last Edit: May 14, 2011, 01:09:00 pm by squidgetx »

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: Calculator headphones
« Reply #5 on: May 14, 2011, 01:06:07 pm »
thepenguin77's application zStart has a function that enables headphones to be plugged into the calculator and have the calculator run normally :)

Oh my that's great, thanks a lot :D

Offline Tgooseman

  • LV1 Newcomer (Next: 20)
  • *
  • Posts: 17
  • Rating: +1/-0
    • View Profile
Re: Calculator headphones
« Reply #6 on: May 14, 2011, 01:06:32 pm »
Ok good to know because I plugged them in and then tried to scroll to my program but it took forever! So then I just set it up to hit enter and then plugged the headphones in  :P

Offline thepenguin77

  • z80 Assembly Master
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1594
  • Rating: +823/-5
  • The game in my avatar is bit.ly/p0zPWu
    • View Profile
Re: Calculator headphones
« Reply #7 on: May 14, 2011, 01:17:51 pm »
Yep, just run zStart, then press [ON] + [Y=] at the homescreen to make it work with headphones.
zStart v1.3.013 9-20-2013 
All of my utilities
TI-Connect Help
You can build a statue out of either 1'x1' blocks or 12'x12' blocks. The 1'x1' blocks will take a lot longer, but the final product is worth it.
       -Runer112

Offline ben_g

  • Hey cool I can set a custom title now :)
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1002
  • Rating: +125/-4
  • Asm noob
    • View Profile
    • Our programmer's team: GameCommandoSquad
Re: Calculator headphones
« Reply #8 on: June 04, 2011, 07:10:03 pm »
you can also use a resistor(I use one of 10K). That works fine for me.
My projects
 - The Lost Survivors (Unreal Engine) ACTIVE [GameCommandoSquad main project]
 - Oxo, with single-calc multiplayer and AI (axe) RELEASED (screenshot) (topic)
 - An android version of oxo (java)  ACTIVE
 - A 3D collision detection library (axe) RELEASED! (topic)(screenshot)(more recent screenshot)(screenshot of it being used in a tilemapper)
Spoiler For inactive:
- A first person shooter with a polygon-based 3d engine. (z80, will probably be recoded in axe using GLib) ON HOLD (screenshot)
 - A java MORPG. (pc) DEEP COMA(read more)(screenshot)
 - a minecraft game in axe DEAD (source code available)
 - a 3D racing game (axe) ON HOLD (outdated screenshot of asm version)

This signature was last updated on 20/04/2015 and may be outdated