Author Topic: Emus, CalcGS, IStudio on Vista  (Read 11172 times)

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Offline TIfanx1999

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Emus, CalcGS, IStudio on Vista
« Reply #15 on: November 29, 2007, 01:48:00 pm »
If you're buying a new PC waiting isn't an option as the new os is pretty much forced on you.  :grr:mad.gif Unless of course you want to special order one with XP (if the option is avalible) or go out and buy a version of the previous os and have to pay for that and then hope you can find drivers for all your new hardware.... Big companies try to force change wether it is progress or not because they have to distrube their new software and make more $$.

Offline DJ Omnimaga

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Emus, CalcGS, IStudio on Vista
« Reply #16 on: November 29, 2007, 02:15:00 pm »
yeah thats a problem, which is why when you live in USA where individual part price doesn't rise because of exporting fees like over here it is preferable that you build your pc yourself

Liazon

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Emus, CalcGS, IStudio on Vista
« Reply #17 on: November 29, 2007, 02:23:00 pm »
oddly enough, I find that PCs sold at comp stores seem to be cheaper than any equivalent I can make on a <$400 budget. ^^perhaps I'm not skilled at finding the parts.  And like DJ said, XP is still pretty expensive.  That alone cuts my budget down to ~$300.

I was considering getting a good deal on a comp, and loading linux onto it, but I find that most of the time, the warranty gets voided if you do that.

however, my problem is, you can't really build laptops that easily :Ptongue.gif

Offline rivereye

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Emus, CalcGS, IStudio on Vista
« Reply #18 on: November 29, 2007, 04:49:00 pm »
QuoteBegin-grendel+29 Nov, 2007, 20:32-->
QUOTE (grendel @ 29 Nov, 2007, 20:32)
QuoteBegin-DJ Omnimaga+29 Nov, 2007, 19:07-->
QUOTE (DJ Omnimaga @ 29 Nov, 2007, 19:07)
I recommend that when an OS is released to wait at least 3 years before switching.

Ditto. It's a good idea to at least wait for adequate support, testing and coverage. Vista is kind of in its early stages, and hasn't really recieved any updates.  

 there have been plenty of updates for Vista already, so do some research.
>(<')

Offline DJ Omnimaga

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Emus, CalcGS, IStudio on Vista
« Reply #19 on: November 29, 2007, 06:41:00 pm »
i was not talking about vista itself for updates. i was talking about softwares , like ti connect, starcraft, firefox, opera, etc. Some are alerady compatible but I'm sure there are others who aren't yet

Offline Zera

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« Reply #20 on: November 30, 2007, 12:30:00 am »
QuoteBegin-rivereye+29 Nov, 2007, 22:49-->
QUOTE (rivereye @ 29 Nov, 2007, 22:49)
there have been plenty of updates for Vista already  

 You have absolutely no idea what you're talking about. MS hasn't even released the first service pack yet, which was announced nearly a year ago, and then pushed back to 2008. There's only a release candidate, which is still in testing. So far, there doesn't seem to be any significant improvement, if any. In fact, testers are citing a decrease in performance with the update. Read up on the these issues http://exo-blog.blogspot.com/2007/11/vista-sp1-performance-dud.html.

Offline DJ Omnimaga

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Emus, CalcGS, IStudio on Vista
« Reply #21 on: November 30, 2007, 01:01:00 am »
true, and as you know all the help and support files that comes with each windows releases, especially recent ones, usually misses everything related to 90% of the errors and malfunctions in windows, and when trying to search for something else you rarely get the right results. But yeah, thats what happen when you make third world country ppl translate/write the help files at miserable wage of $1/hour, don't expect ppl to produce quality stuff if you're not gonna pay them and threat them properly

Offline TIfanx1999

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« Reply #22 on: December 02, 2007, 07:28:00 am »
I had no problems testing calc gs on vista, it seems to run fine :)smile.gif

Offline lordofthegeeks

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« Reply #23 on: December 02, 2007, 08:52:00 am »
It crashed once for me. And then I loaded the 64 kbs as a binary tilemap :oops:embarassed.gif
also  the time it crashed I loaded a tilemap from a bitmap and it gave me a lovely error mesage
Short and sweet. :)

Offline TIfanx1999

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« Reply #24 on: December 02, 2007, 08:58:00 am »
tested making sprites, animating a sprite, and loading a 256x64 bmp as a tilemap. No problems or errors.

















Liazon

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« Reply #25 on: December 02, 2007, 09:19:00 am »
thank you then.

maybe i should learn how to program comp in something other than java and make my own versions. >.>

Offline TIfanx1999

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« Reply #26 on: December 02, 2007, 09:27:00 am »
I've been thinking about that too, i dont know any computer languages, but it seems to me that calc gs lacks a couple of features . I have another tile program that has a few more features, but it's not specifiacally for TI and is a bit more cumbersome. I cant get it to output tiles as bin data either but i can get it to export a bmp IIRC.