Author Topic: gpsp-nspire problem  (Read 11493 times)

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Offline KoolKai

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Re: gpsp-nspire problem
« Reply #15 on: August 03, 2012, 06:29:49 pm »
Thanks Art_of_camelot!! Sorry about that. (This is the last one)

Good news- I got almost everything to work!!  :)
It turns out, I hadn't replaced an old version of the ndless_resources file.
Nover works and gpsp-nspire now do not reboot the calculator!
The only problem is that I don't know how to zip the roms correctly. Can anyone help?
Once again, thank you all that helped me.
« Last Edit: August 03, 2012, 07:14:10 pm by KoolKai »

Offline chiefpiggy

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Re: gpsp-nspire problem
« Reply #16 on: August 25, 2012, 05:07:28 pm »
most gba roms come pre converted at ti planet

heres the link Link removed then just drag and drop the roms into the same folder as gpsp

warning: download at ur own risk if u don't have the games in real life then it is illegal due to copyright laws

*edit* Link removed as it is against Omnimaga rules.
« Last Edit: August 26, 2012, 09:26:56 am by Art_of_camelot »

Offline chiefpiggy

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Re: gpsp-nspire problem
« Reply #17 on: August 25, 2012, 05:09:32 pm »
also try not to overclock too high cause i made that mistake and i had to reformat and restore my whole calc which wasnt very fun but the fps on the emulator is amazing at max frequency

Offline Yeong

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Re: gpsp-nspire problem
« Reply #18 on: August 25, 2012, 07:21:08 pm »
Apparently memory corruption happened to me even though i was overclocking it safe O.o I don't know what caused it, though
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Offline Darl181

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Re: gpsp-nspire problem
« Reply #19 on: August 25, 2012, 07:30:46 pm »
Regarding the zipped roms, just make sure the rom ends with .gba then send to a zipped folder, then change it from .zip to .zip.tns. Then send :)
« Last Edit: August 25, 2012, 07:31:08 pm by Darl181 »
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Offline chiefpiggy

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Re: gpsp-nspire problem
« Reply #20 on: August 25, 2012, 08:10:41 pm »
.gba.tns

Offline Hayleia

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Re: gpsp-nspire problem
« Reply #21 on: August 26, 2012, 02:08:23 am »
.gba.tns
Not only, .zip.tns works too. And once zipped, they need less space. So Darl181 is right.
« Last Edit: August 26, 2012, 02:08:58 am by Hayleia »
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Offline TIfanx1999

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Re: gpsp-nspire problem
« Reply #22 on: August 26, 2012, 09:28:38 am »
Just a reminder to everyone, do not link to or upload copyrighted ROMs. They are considered illegal and are against Omnimaga rules.

Offline Yeong

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Re: gpsp-nspire problem
« Reply #23 on: August 26, 2012, 03:50:13 pm »
.gba.tns
Not only, .zip.tns works too. And once zipped, they need less space. So Darl181 is right.
Also, I think calc84 once mentioned that it's safer to put roms in zip format.
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Offline calc84maniac

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Re: gpsp-nspire problem
« Reply #24 on: August 26, 2012, 04:49:58 pm »
.gba.tns
Not only, .zip.tns works too. And once zipped, they need less space. So Darl181 is right.
Also, I think calc84 once mentioned that it's safer to put roms in zip format.
I don't remember anything like that, but I don't think there would be any difference.
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Offline Darl181

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Re: gpsp-nspire problem
« Reply #25 on: August 26, 2012, 08:27:28 pm »
[/pyramid] :P

I think that was when it was still a private alpha..but then a lot has changed since then.
Anyway smaller size (albeit slower launching time I guess) is a good enough difference for me ;D
« Last Edit: August 26, 2012, 08:27:56 pm by Darl181 »
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Offline chiefpiggy

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Re: gpsp-nspire problem
« Reply #26 on: August 27, 2012, 06:33:39 pm »
i never knew that .zip takes up less space

Offline Darl181

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Re: gpsp-nspire problem
« Reply #27 on: August 27, 2012, 06:58:41 pm »
Yes, for example you can shrink pokemon emerald from ~16mb down to 6.6.

After checking, the launch time seems the same for each afaict ??? so I guess I'll just keep doing zips :P
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Offline calc84maniac

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Re: gpsp-nspire problem
« Reply #28 on: August 27, 2012, 07:50:53 pm »
Yeah, I guess the cost of reading that much data from the filesystem evens out with the cost of decompression, at least in this case.
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