Author Topic: Kirk Meyer's Graph3--Easter Eggs  (Read 11319 times)

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Offline Hot_Dog

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Kirk Meyer's Graph3--Easter Eggs
« on: February 04, 2010, 05:56:52 pm »
So, on Detached Solutions's 3D graphing program for Ti-83+, I found the easter egg where Kirk's name is displayed.  How do you get the platypus?  And are there any other easter eggs?

Offline DJ Omnimaga

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Re: Kirk Meyer's Graph3--Easter Eggs
« Reply #1 on: February 04, 2010, 06:44:05 pm »
I never used Graph3 unfortunately :(, so I couldn't tell. I remember some Detacheds' APPs like MirageOs 1.0 had some easter eggs, though, most notoriously the "Save The Whales" function.

Offline Lionel Debroux

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Re: Kirk Meyer's Graph3--Easter Eggs
« Reply #2 on: February 05, 2010, 01:07:43 pm »
Greg Dietsche's SuperStart also has an easter egg: the icons of the "About" swap their position on the screen if 'G' is pressed (IIRC).
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Offline Galandros

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Re: Kirk Meyer's Graph3--Easter Eggs
« Reply #3 on: February 05, 2010, 05:03:59 pm »
I didn't know the Graph^3D easter eggs.

How do you get it?
Hobbing in calculator projects.

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Re: Kirk Meyer's Graph3--Easter Eggs
« Reply #4 on: February 05, 2010, 05:13:08 pm »
If you're in the 3d graphing mode (like I said, for the ti-83+ application) and type in KIRK for Y1, Kirk's name will be displayed.  I don't know the one for the platypus.

Offline Iambian

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Re: Kirk Meyer's Graph3--Easter Eggs
« Reply #5 on: February 05, 2010, 10:08:01 pm »
I think the easter egg for the platypus is typing in "SAVE THE PLATYPI" into the Z= area.
« Last Edit: February 05, 2010, 10:08:26 pm by Iambian »
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Offline calc84maniac

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Re: Kirk Meyer's Graph3--Easter Eggs
« Reply #6 on: February 05, 2010, 10:12:01 pm »
I think you have to press ZOOM twice while viewing a graph
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Offline Hot_Dog

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Re: Kirk Meyer's Graph3--Easter Eggs
« Reply #7 on: February 05, 2010, 10:18:01 pm »
Quote
I think you have to press ZOOM twice while viewing a graph

That did it!  I'd been searching for that for a long time

Offline DJ Omnimaga

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Re: Kirk Meyer's Graph3--Easter Eggs
« Reply #8 on: February 06, 2010, 01:30:15 am »
Calc84 needs to add a rickroll easter egg in TI-Boy SE :P

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Re: Kirk Meyer's Graph3--Easter Eggs
« Reply #9 on: February 06, 2010, 01:45:14 am »
Quote
Calc84 needs to add a rickroll easter egg in TI-Boy SE


Or at least kind of easter egg...I've always enjoyed seeing those little surprises, even though many were almost out-of-context  ;D

Offline DJ Omnimaga

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Re: Kirk Meyer's Graph3--Easter Eggs
« Reply #10 on: February 06, 2010, 01:47:05 am »
Even this board software have easter eggs, after all :P

Offline Silver Shadow

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Re: Kirk Meyer's Graph3--Easter Eggs
« Reply #11 on: February 06, 2010, 06:00:37 am »
Why not start a thread containing all known calc easter eggs?
*Silver Shadow goes off to do it.*
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Offline Galandros

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Re: Kirk Meyer's Graph3--Easter Eggs
« Reply #12 on: February 06, 2010, 08:20:56 am »
Why not start a thread containing all known calc easter eggs?
*Silver Shadow goes off to do it.*
Cool, I think it is good idea. Easter eggs, side maps/quests and cheats for games.
Also make the topic divided into 2/3 parts:
- Easter Eggs
- Funny Bugs (Omnicalc has some I think)
- Stuff for games: Cheats, abusive tips, bugs, Extras and Side quests

DJ Omnimaga games' have lots of extras. You should add spoilers when comes to games cheats and extras.

Here is one easter egg:
in MirageOS activate the option "Save the Whales" and create these three folders: "Save", "the" and "Whales".
Now go to Catalog ( [2nd]+[0] ) and see.
« Last Edit: February 06, 2010, 08:26:34 am by Galandros »
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Re: Kirk Meyer's Graph3--Easter Eggs
« Reply #13 on: February 06, 2010, 12:52:08 pm »
Actually we already have a cheats one I think in the hidden staff forum.
/e

Offline DJ Omnimaga

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Re: Kirk Meyer's Graph3--Easter Eggs
« Reply #14 on: February 06, 2010, 05:25:30 pm »
Actually my game secrets/extras aren't really easter eggs. They're more secrets and side quests in the same style as console games. They have some not-so-known glitches, though, and some games are extremly broken (if you saw my TAS of Illusiat 3). I have a topic in the staff forum that actually has a lot of glitches/secrets for many community games. This will probably have its own sub-forum eventually, altough only avaliable to registered members