Author Topic: RAM loss?  (Read 19464 times)

0 Members and 3 Guests are viewing this topic.

Offline squidgetx

  • Food.
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1881
  • Rating: +503/-17
  • rawr.
    • View Profile
Re: RAM loss?
« Reply #15 on: November 09, 2010, 05:05:43 pm »
O.o if it stays like that after clear the only possible explanation I could think of is that you have A LOT of programs and appvars on your calc or something... names of programs/appvars take up a small amount of memory, even if they're in archive. Hidden MOS/DCS programs take up even more space. For me, after RAM clear I only have ~22900 free because of all of my progs/appvars (I'd say I easily have >100 combined :P)

oh and also, I think you can't run MOS programs from archive if you don't have enough free RAM to house it.
« Last Edit: November 10, 2010, 04:50:47 pm by squidgetx »

Offline yunhua98

  • You won't this read sentence right.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2718
  • Rating: +214/-12
  • Go take a dive in the River Lethe.
    • View Profile
Re: RAM loss?
« Reply #16 on: November 09, 2010, 05:07:14 pm »
ooh, thanks, that explains it, I have >9000 programs.  :P
last time I counted, (2 month ago) I had 493 programs, and all I've done is get more.  :P

Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
<hr>
On hold for Contest.


Spoiler For ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>

Offline Xeda112358

  • they/them
  • Moderator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 4704
  • Rating: +719/-6
  • Calc-u-lator, do doo doo do do do.
    • View Profile
Re: RAM loss?
« Reply #17 on: November 09, 2010, 05:09:22 pm »
493! That's the number of Pokémon there are!

Nice...
Lots o' program was all...
But at least I know about this game... :D
Cookies!!!!!
(>^_^)>O

ASHBAD_ALVIN

  • Guest
Re: RAM loss?
« Reply #18 on: November 09, 2010, 05:10:59 pm »
so, just a lot of programs then ;)

good to see you figured it out :P

Offline FinaleTI

  • Believe in the pony that believes in you!
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1830
  • Rating: +121/-2
  • Believe in the pony that believes in you!
    • View Profile
    • dmuckerman.tumblr.com
Re: RAM loss?
« Reply #19 on: November 09, 2010, 05:26:09 pm »
493! That's the number of Pokémon there are!
Actually, there are 649 Pokémon.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline Xeda112358

  • they/them
  • Moderator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 4704
  • Rating: +719/-6
  • Calc-u-lator, do doo doo do do do.
    • View Profile
Re: RAM loss?
« Reply #20 on: November 09, 2010, 05:31:40 pm »
493! That's the number of Pokémon there are!
Actually, there are 649 Pokémon.


WHAT??? I never heard of this! The site shows 493 in their Pokédex...

Offline FinaleTI

  • Believe in the pony that believes in you!
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1830
  • Rating: +121/-2
  • Believe in the pony that believes in you!
    • View Profile
    • dmuckerman.tumblr.com
Re: RAM loss?
« Reply #21 on: November 09, 2010, 05:33:07 pm »
It's cuz of Pokemon Black and White.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline Xeda112358

  • they/them
  • Moderator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 4704
  • Rating: +719/-6
  • Calc-u-lator, do doo doo do do do.
    • View Profile
Re: RAM loss?
« Reply #22 on: November 09, 2010, 05:35:43 pm »
Hmm... going to Serebii... Server not found?? WHY!!!

Offline FinaleTI

  • Believe in the pony that believes in you!
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1830
  • Rating: +121/-2
  • Believe in the pony that believes in you!
    • View Profile
    • dmuckerman.tumblr.com
Re: RAM loss?
« Reply #23 on: November 09, 2010, 05:43:26 pm »
Try Bulbapedia. ;)


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: RAM loss?
« Reply #24 on: November 09, 2010, 07:12:20 pm »
Squidgetx is completely right except for this line:
Hidden MOS/DCS programs take up even more space.
Actually, they take the same amount of space weather they are hidden or not. :)

Thanks for the answer, squidgetx! ;D

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: RAM loss?
« Reply #25 on: November 10, 2010, 01:50:22 am »
Yeah the issue is that archived files also take some RAM in the VAT. This is why with many, you cannot play Gemini or Castlevania. I was scared that your calc got bricked or something at first. Back in the days I remember people trying to install Reuben Quest but after a fresh mem reset they only had 22 KB of free RAM on their 84+SE, which was weird.

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: RAM loss?
« Reply #26 on: November 10, 2010, 11:09:46 am »
Quote from: yunhua98
ooh, thanks, that explains it, I have >9000 programs.  :P
last time I counted, (2 month ago) I had 493 programs, and all I've done is get more.  :P

Ever tried grouping them? O.o They take a lot less RAM for VAT space than a bunch of individual programs.




Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: RAM loss?
« Reply #27 on: November 10, 2010, 02:07:07 pm »
I would create two groups copy , though. Group corruptions happens, unfortunately.

Offline aeTIos

  • Nonbinary computing specialist
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3915
  • Rating: +184/-32
    • View Profile
    • wank.party
Re: RAM loss?
« Reply #28 on: November 10, 2010, 02:21:53 pm »
Hm, I cant play something like The Verdante Forest , 'cause i dont have enough RAM for having 1 level unarchived. its probably an 84+SE game  ???
btw my ram is ~23000 bytes if I clear it.
« Last Edit: November 10, 2010, 02:23:19 pm by aeTIos »
I'm not a nerd but I pretend:

Offline Xeda112358

  • they/them
  • Moderator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 4704
  • Rating: +719/-6
  • Calc-u-lator, do doo doo do do do.
    • View Profile
Re: RAM loss?
« Reply #29 on: November 10, 2010, 02:25:11 pm »
You can pretty much have only the level unarchived. That is a really good game, too.