Author Topic: Raylin's Rules for Making RPG's  (Read 80088 times)

0 Members and 2 Guests are viewing this topic.

Offline Raylin

  • Godslayer
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1392
  • Rating: +83/-25
  • I am a certifiable squirrel ninja.
    • View Profile
    • Ray M. Perry
Re: Raylin's Rules for Making RPG's
« Reply #30 on: August 04, 2010, 10:54:36 am »
You can also store large strings or programming sequences in the sequence variables, u, v, and w.
Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
Jehuty: TI-83 Plus Silver Edition [OS 1.19]
Tesla: CASIO Prizm







Offline TIfanx1999

  • ಠ_ಠ ( ͡° ͜ʖ ͡°)
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 6173
  • Rating: +191/-9
    • View Profile
Re: Raylin's Rules for Making RPG's
« Reply #31 on: August 04, 2010, 10:56:04 am »
Oh, yeah.  Another strike against finance Vars is that you can't DelVar them.
Really? That is rather strange. I didn't know that. I wonder why not? That's good to know though. :)

Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Re: Raylin's Rules for Making RPG's
« Reply #32 on: August 04, 2010, 10:57:24 am »
Just tested, you can.

You can, but it doesn't set it to zero. It deletes any integer that is inside it looks like because if you try to use it then it will pull an ERR:UNDEFINED.

You can also store large strings or programming sequences in the sequence variables, u, v, and w.

What do you mean?
« Last Edit: August 04, 2010, 10:58:34 am by meishe91 »
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: Raylin's Rules for Making RPG's
« Reply #33 on: August 04, 2010, 11:02:15 am »
You can also store large strings or programming sequences in the sequence variables, u, v, and w.

What do you mean?
Quick!  Run, look at Homescreen Game Pack. ;D
In it I do stuff like this:
"42=abs(Ans-63->u
...
getKey
If u
Then
.You Pressed 2nd or Enter

Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Re: Raylin's Rules for Making RPG's
« Reply #34 on: August 04, 2010, 11:04:23 am »
So basically it's like using a string without using expr( to get the answer?
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: Raylin's Rules for Making RPG's
« Reply #35 on: August 04, 2010, 11:04:39 am »
So basically it's like using a string without using expr( to get the answer?
Exactly. :)

Offline TIfanx1999

  • ಠ_ಠ ( ͡° ͜ʖ ͡°)
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 6173
  • Rating: +191/-9
    • View Profile
Re: Raylin's Rules for Making RPG's
« Reply #36 on: August 04, 2010, 11:05:43 am »
@ Ztrumpet: I could be wrong, but I thought "->" couldn't not be used with the sequence variables, that they could only evaluate expressions.

Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Re: Raylin's Rules for Making RPG's
« Reply #37 on: August 04, 2010, 11:06:20 am »
Hmmm, interesting. Thanks.
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: Raylin's Rules for Making RPG's
« Reply #38 on: August 04, 2010, 11:08:13 am »
@ Ztrumpet: I could be wrong, but I thought "->" couldn't not be used with the sequence variables, that they could only evaluate expressions.
The -> is storing it to u in the first place. :)

Offline Raylin

  • Godslayer
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1392
  • Rating: +83/-25
  • I am a certifiable squirrel ninja.
    • View Profile
    • Ray M. Perry
Re: Raylin's Rules for Making RPG's
« Reply #39 on: August 04, 2010, 11:08:44 am »
You can't use it INSTRING. You can use it to store to it though.

EDIT: Ninja'd.
« Last Edit: August 04, 2010, 11:08:58 am by Raylin »
Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
Jehuty: TI-83 Plus Silver Edition [OS 1.19]
Tesla: CASIO Prizm







Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: Raylin's Rules for Making RPG's
« Reply #40 on: August 04, 2010, 11:09:26 am »
You can't use it INSTRING. You can use it to store to it though.
Completely correct. :)

Offline TIfanx1999

  • ಠ_ಠ ( ͡° ͜ʖ ͡°)
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 6173
  • Rating: +191/-9
    • View Profile
Re: Raylin's Rules for Making RPG's
« Reply #41 on: August 04, 2010, 11:11:15 am »
Ok, I wasn't sure what you meant. I just wanted to clarification that it couldn't be used inside the string. =)

Offline Raylin

  • Godslayer
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1392
  • Rating: +83/-25
  • I am a certifiable squirrel ninja.
    • View Profile
    • Ray M. Perry
Re: Raylin's Rules for Making RPG's
« Reply #42 on: August 04, 2010, 11:15:25 am »
Actually, ztrumpet.

Your use of that code [42=abs(Ans-63->u] is genius.

Props. :D
Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
Jehuty: TI-83 Plus Silver Edition [OS 1.19]
Tesla: CASIO Prizm







Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Re: Raylin's Rules for Making RPG's
« Reply #43 on: August 04, 2010, 11:16:12 am »
So I just was messing with u and got some interesting results (was trying to see if maybe could use it to shorten Battle Ship anymore :P)

So I stored "sub(Str1,1,1" to u with "12345" in Str1. When I did u+u I of course got 11 displayed on the left side, signifying it is a string, which made sense. But when I did expr(u+u it displayed 11 on the right side like a integer...but 1+1 isn't 11...any clue what's happening?

Sorry for getting this a bit off-topic, just curious now.
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)

Offline nemo

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1203
  • Rating: +95/-11
    • View Profile
Re: Raylin's Rules for Making RPG's
« Reply #44 on: August 04, 2010, 11:18:05 am »
since you established u+u = "11" (notice the quotes, it's a string.), what's expr("11")?

edit: if you're looking for the answer two, try this code:

expr(u)+expr(u)
« Last Edit: August 04, 2010, 11:18:40 am by nemo »