Author Topic: Coding Battles Project poll  (Read 18027 times)

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Offline ruler501

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Coding Battles Project poll
« on: January 17, 2011, 09:53:21 pm »
Post here for topic Ideas for this forum: http://ourl.ca/8809
I will put them in the poll and the most popular option in 2 days will become the project for the competition.
For each idea I will take out one of those Temporarily Blank's and replace it with the idea if we need more space I'll add more options
People will have two days to make it

NO GAMES
« Last Edit: January 17, 2011, 10:59:31 pm by ruler501 »
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline Raylin

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Re: Coding Battles Project poll
« Reply #1 on: January 17, 2011, 10:03:29 pm »
RPG.
Fighter.
Arcade.
Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
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Offline Binder News

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Re: Coding Battles Project poll
« Reply #2 on: January 17, 2011, 10:05:45 pm »
1. An Axe sprite editor
2. An on-comp program that does the same thing as SourceCoder
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Offline ruler501

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Re: Coding Battles Project poll
« Reply #3 on: January 17, 2011, 10:09:17 pm »
I've added all of those in
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

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Re: Coding Battles Project poll
« Reply #4 on: January 17, 2011, 10:12:07 pm »
Mine is far ahead. :) (all are 0 except my 1 which has 1)
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Offline alberthrocks

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Re: Coding Battles Project poll
« Reply #5 on: January 17, 2011, 10:21:12 pm »
An on-calc large sprite editor that will automatically split the sprite to 8x8s.
An on-computer large sprite editor that will automatically split the sprite to 8x8s. *
TI-BASIC parser for the computer, with a virtual screen to see the program run. *

* Albert loves you if you make it cross-platform! :D
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Offline ruler501

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Re: Coding Battles Project poll
« Reply #6 on: January 17, 2011, 10:27:15 pm »
that will be a choice for the people actually coding these projects to make about cross platform compatibility
I would like a b2b converter that works with decimal numbers/(irrational if possible) If we don't do this I might just make it up anyways.
« Last Edit: January 17, 2011, 10:33:56 pm by ruler501 »
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline DJ Omnimaga

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Re: Coding Battles Project poll
« Reply #7 on: January 17, 2011, 11:09:04 pm »
I'M not too fond of the sprite editor idea, because there are over 9000 in the projects section, so it will only flood the board even more with them. Maybe a computer one for calc sprites instead.

Offline shmibs

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Re: Coding Battles Project poll
« Reply #8 on: January 18, 2011, 09:44:22 pm »
a computer editor is a good idea indeed, particularly if it were to export them to a basic prog from which the data could then, for axe coding, be included in compiling

oh, and i don't see why this needs must be non-games only. having both games and utils be a possibility would make things so much more diverse/fun/competitive. i don't see this interfering with raylin's, as firstly there are usually only two people competing at a time and secondly i would gladly compete in both!

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Re: Coding Battles Project poll
« Reply #9 on: January 19, 2011, 01:51:16 am »
a computer editor is a good idea indeed, particularly if it were to export them to a basic prog from which the data could then, for axe coding, be included in compiling

oh, and i don't see why this needs must be non-games only. having both games and utils be a possibility would make things so much more diverse/fun/competitive. i don't see this interfering with raylin's, as firstly there are usually only two people competing at a time and secondly i would gladly compete in both!
The reason why it's non-games is because it would be in direct competition with Raylin's and Raylin asked him to try making it different. The current cage matches involves about 10 people I think.

Offline ruler501

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Re: Coding Battles Project poll
« Reply #10 on: January 30, 2011, 09:47:05 am »
i reset this I will re-add the old ideas that didn't make it to the competition
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

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Re: Coding Battles Project poll
« Reply #11 on: January 31, 2011, 03:03:49 am »
Should I re-open the poll now? I don't remember if members can re-open polls.

Offline z80man

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Re: Coding Battles Project poll
« Reply #12 on: January 31, 2011, 03:28:55 am »
What about a game engine IDE for either axe, basic, or asm. A simple version would let you design tile based maps and sprites and then the controls to set everything up. This could help people design platformer and rpg games quickly without having to start from scratch everytime. it could even let you develop games without any coding experience.

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Re: Coding Battles Project poll
« Reply #13 on: January 31, 2011, 06:43:30 am »
I like z80man's idea.
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Offline ruler501

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Re: Coding Battles Project poll
« Reply #14 on: January 31, 2011, 08:10:52 am »
Could you please reset the poll DJ

I like z80man's idea also
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y