Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
General Discussion
»
Other Discussions
»
Miscellaneous
»
Dragon Cave discussion
« previous
next »
Print
Pages:
1
...
7
8
[
9
]
10
11
...
13
Go Down
Author
Topic: Dragon Cave discussion (Read 46330 times)
0 Members and 2 Guests are viewing this topic.
kindermoumoute
LV8
Addict (Next: 1000)
Posts: 836
Rating: +54/-3
Re: Dragon Cave discussion
«
Reply #120 on:
November 13, 2010, 08:48:41 am »
My dragon got 2141 unique vews
Logged
Projects
:
Worms armageddon z80
:
- smoothscrolling Pixelmapping : 100%
- Map editor : 80%
- Game System : 0%
Tutoriel français sur l'Axe Parser
- 1ère partie : en ligne.
- 2ème partie : en ligne.
- 3ème partie : en ligne.
- 4ème partie : 10%
- Annexe : 100%
MRide
LV8
Addict (Next: 1000)
Posts: 711
Rating: +14/-0
You can't see this.
Re: Dragon Cave discussion
«
Reply #121 on:
November 13, 2010, 08:53:07 am »
Wow....
My hatchlings are gonna mature as soon as they are able. They have more views and unique views than all my other dragons.
Logged
kindermoumoute
LV8
Addict (Next: 1000)
Posts: 836
Rating: +54/-3
Re: Dragon Cave discussion
«
Reply #122 on:
November 13, 2010, 08:54:30 am »
I see pretty dragons
Logged
Projects
:
Worms armageddon z80
:
- smoothscrolling Pixelmapping : 100%
- Map editor : 80%
- Game System : 0%
Tutoriel français sur l'Axe Parser
- 1ère partie : en ligne.
- 2ème partie : en ligne.
- 3ème partie : en ligne.
- 4ème partie : 10%
- Annexe : 100%
MRide
LV8
Addict (Next: 1000)
Posts: 711
Rating: +14/-0
You can't see this.
Re: Dragon Cave discussion
«
Reply #123 on:
November 13, 2010, 10:39:14 am »
From my hatchlings? Yeah, I'm excited about the electric one. The vampire one looks ugly now (in fact, it looks dead), but the adult form looks cool.
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Dragon Cave discussion
«
Reply #124 on:
November 13, 2010, 02:45:20 pm »
Wow at first I thought it was a dead hatchling, but then it said it will die in 4 days if it doesn't grow up. I wonder how will the big dragon look like.
Logged
MRide
LV8
Addict (Next: 1000)
Posts: 711
Rating: +14/-0
You can't see this.
Re: Dragon Cave discussion
«
Reply #125 on:
November 13, 2010, 05:58:44 pm »
w00t! three of my dragons grew up. (The electric one looks awesome)
I now have two neglected dragon experiments running. I hope one of them turns out.
Also, I got a couple new eggs.
Logged
kindermoumoute
LV8
Addict (Next: 1000)
Posts: 836
Rating: +54/-3
Re: Dragon Cave discussion
«
Reply #126 on:
November 13, 2010, 06:00:33 pm »
Congratulations
, there are beautiful.
Logged
Projects
:
Worms armageddon z80
:
- smoothscrolling Pixelmapping : 100%
- Map editor : 80%
- Game System : 0%
Tutoriel français sur l'Axe Parser
- 1ère partie : en ligne.
- 2ème partie : en ligne.
- 3ème partie : en ligne.
- 4ème partie : 10%
- Annexe : 100%
gibaoran
LV2
Member (Next: 40)
Posts: 37
Rating: +1/-0
Re: Dragon Cave discussion
«
Reply #127 on:
November 15, 2010, 07:51:07 pm »
Wow finally I get to post something codingish!
http://userscripts.org/scripts/show/89895
A script that I made with a friend that will highlight the rare and uncommon eggs if they are dropped in the cave, makes it much easier to see them.
I don't
think
its against the TOS as it does not actually cheat (by clicking the eggs for you), or exploit the website, it just aids the eye.
(Don't make fun of my sloppiness please)
«
Last Edit: November 15, 2010, 07:51:59 pm by gibaoran
»
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Dragon Cave discussion
«
Reply #128 on:
November 15, 2010, 07:55:38 pm »
Hmm seems kinda good. It might be useful for those who use DragonCave.
Logged
jnesselr
King Graphmastur
LV11
Super Veteran (Next: 3000)
Posts: 2270
Rating: +81/-20
TAO == epic
Re: Dragon Cave discussion
«
Reply #129 on:
November 15, 2010, 08:06:22 pm »
This looks really cool!
Good job Gibaoran
«
Last Edit: November 15, 2010, 08:06:50 pm by graphmastur
»
Logged
yunhua98
You won't this read sentence right.
LV11
Super Veteran (Next: 3000)
Posts: 2718
Rating: +214/-12
Go take a dive in the River Lethe.
Re: Dragon Cave discussion
«
Reply #130 on:
November 15, 2010, 08:10:35 pm »
I am definitly using this!
Logged
Spoiler
For
=====My Projects=====
:
Minor setback due to code messing up. On hold for Contest.
<hr>
On hold for Contest.
Spoiler
For
===Staff Memberships===
:
Have you seen any good news-worthy programs/events? If so, PM me with an article to be included in the next issue of
CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>
gibaoran
LV2
Member (Next: 40)
Posts: 37
Rating: +1/-0
Re: Dragon Cave discussion
«
Reply #131 on:
November 15, 2010, 08:15:30 pm »
Be warned: I have not figured out userscript enough to make it run ONLY on dragoncave. (If anyone knows tell me
)
Logged
MRide
LV8
Addict (Next: 1000)
Posts: 711
Rating: +14/-0
You can't see this.
Re: Dragon Cave discussion
«
Reply #132 on:
November 15, 2010, 09:23:36 pm »
What do you mean by "highlights"? I just want to make sure I got it working right.
Also, my egg died from overviewing. I guess that experiment failed.
Logged
gibaoran
LV2
Member (Next: 40)
Posts: 37
Rating: +1/-0
Re: Dragon Cave discussion
«
Reply #133 on:
November 15, 2010, 10:37:06 pm »
Rare eggs, such as Gold, Silver, Chickens, Cheese, and Dinos, will be highlighted on the main page in red.
It helps you see them. (As reading the text takes a while and by that time with rares they are gone). If you want to check if it worked go to
http://dragcave.wikia.com/wiki/Which_egg_is_which
and you will see what eggs are highlighted (or at least until I figure out how to make it only work on Dcave). If anyone experiences their browser being slow, tell me (I want to know if it is my script or just me today).
Edit: It is the script I think. May just be chrome using it though. I think I will try to make it a bit faster if I can.
«
Last Edit: November 15, 2010, 10:38:55 pm by gibaoran
»
Logged
MRide
LV8
Addict (Next: 1000)
Posts: 711
Rating: +14/-0
You can't see this.
Re: Dragon Cave discussion
«
Reply #134 on:
November 16, 2010, 06:31:07 pm »
Awww, well my experiment didn't work out.
I did get a water walker out of it, but no neglected dragon.
Logged
Print
Pages:
1
...
7
8
[
9
]
10
11
...
13
Go Up
« previous
next »
Omnimaga
»
Forum
»
General Discussion
»
Other Discussions
»
Miscellaneous
»
Dragon Cave discussion