Author Topic: End of activity peak?  (Read 21727 times)

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Offline DJ Omnimaga

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Re: End of activity peak?
« Reply #60 on: August 17, 2011, 07:34:49 pm »
Nice O.O

Offline Yeong

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Re: End of activity peak?
« Reply #61 on: August 17, 2011, 07:47:32 pm »
I'm ungrounded tomorrow so I'll probably will be back on, pick up mah projects, etc.
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Offline LincolnB

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Re: End of activity peak?
« Reply #62 on: August 17, 2011, 11:38:26 pm »
I am working! I am too busy coding calc crap to post loads around here, but I still do whenever I can.

Expect something epicly epic in the next...hm...two weeks, tops. :)
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Offline DJ Omnimaga

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Re: End of activity peak?
« Reply #63 on: August 17, 2011, 11:51:42 pm »
For how long were you grounded Yeong? x.x

And nice to hear buttsfredkin. :D

Offline TIfanx1999

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Re: End of activity peak?
« Reply #64 on: August 18, 2011, 10:04:30 am »
I'm ungrounded tomorrow so I'll probably will be back on, pick up mah projects, etc.
Tomorrow! That's today! Back to work! ;D

Offline LincolnB

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Re: End of activity peak?
« Reply #65 on: August 18, 2011, 11:09:21 am »
A possible reason for a decrease in activity may be due to the fact that there's not an active Axe competition...I dunno, I just feel like Axe is the language that really gets people posting and crap like that.
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Offline DJ Omnimaga

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Re: End of activity peak?
« Reply #66 on: August 18, 2011, 12:30:26 pm »
There was one ??? (part #1 of the contest)

Actually during the previous competition we reached 400 posts in a day a few times, which did not happen during this year's competition. What I think is a lot of the Nspire people went less active because Ndless keeps being blocked and is not available for OS 3.0 due to TI and Lua is too limited to do stuff such as   textured 3D engines. As for the 83+, we have to remember that last year Axe was still new and it attracted lots of people. Now it has been around for a while so while people still uses it, it doesn't have its "new effect". It's like when a new store opens and the first few days it's crowded as hell.

Offline Yeong

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Re: End of activity peak?
« Reply #67 on: August 18, 2011, 03:15:47 pm »
I'm back as I said yesterday! :D
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Offline willrandship

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Re: End of activity peak?
« Reply #68 on: August 18, 2011, 03:35:11 pm »
Yeah, I'm assuming ndless 3.0 is in progress, at least I hope so. Color gbc4Nspire would be pretty cool :P

Offline DJ Omnimaga

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Re: End of activity peak?
« Reply #69 on: January 17, 2012, 07:13:00 pm »
O.O



Looks like we're at half of our daily average compared to last March now. D: (although still way above the pre-Ndless/Axe era)

Maybe Ndless 3.1 (and an e-mail to all members informing them of the release) will fix that, though. I would post more but I've been busier lately. I'm curious what's happening with people such as z80man, mrmprog, pianoman, shmibs, JustCause (isn't he back at school with net access by now?), ephan and a few others?
« Last Edit: January 17, 2012, 07:13:28 pm by DJ_O »

Offline cyanophycean314

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Re: End of activity peak?
« Reply #70 on: January 17, 2012, 07:21:12 pm »
pianoman wrote quite a few good Nspire Lua games... I do hope he comes back, although he was last active in October.
« Last Edit: January 17, 2012, 07:21:22 pm by cyanophycean314 »

Offline Xeda112358

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Re: End of activity peak?
« Reply #71 on: January 17, 2012, 07:29:38 pm »
Hmm... Maybe we need more games? Speaking of which, I notice cyanophycean314 has made Hangman...

Offline saintrunner

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Re: End of activity peak?
« Reply #72 on: January 17, 2012, 07:30:55 pm »
Well a few people where working on Tiny Craft (mine craft for calc) and I think that could become potential a pretty big thing O.O
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Offline Xeda112358

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Re: End of activity peak?
« Reply #73 on: January 17, 2012, 07:37:53 pm »
Yeah, if that works out, it could make some news and if it is realllly good, it might draw a peak in attention (like with nDoom, but on a smaller scale).

Offline parserp

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Re: End of activity peak?
« Reply #74 on: January 17, 2012, 07:41:32 pm »
Yeah, hopefully some releases of cool games will get some more activity going. :)