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How many incomplete projects?
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Topic: How many incomplete projects? (Read 17388 times)
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Hot_Dog
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How many incomplete projects?
«
on:
March 06, 2011, 05:23:45 pm »
So what projects do you have that are incomplete but not dead? Also, are you working on all of them at once, a little bit each time, or do you work on one, finish it, and then switch to another?
I have Correlation, my ASM lessons (fixing typos) and S.A.D. I am working on one and finish it, and then switch to another
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Deep Toaster
So much to do, so much time, so little motivation
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Re: How many incomplete projects?
«
Reply #1 on:
March 06, 2011, 05:24:48 pm »
Lots
Only one of the calculator projects in my sig (out of 7) is being actively worked on.
«
Last Edit: March 06, 2011, 05:25:32 pm by Deep Thought
»
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alberthrocks
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Re: How many incomplete projects?
«
Reply #2 on:
March 06, 2011, 05:29:22 pm »
My signature shows how bad I am with completing projects...
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Projects:
Computer/Web/IRC Projects:
C______c: 0% done (Doing planning and trying to not forget it
)
A_____m: 40% done (Need to develop a sophisticated process queue, and a pretty web GUI)
AtomBot v3.0: 0% done (Planning stage, may do a litmus test of developer wants in the future)
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Calculator Projects:
M__ C_____ (an A____ _____ clone): 0% done (Need to figure out physics and Axe)
C2I: 0% done (planning, checking the demand for it, and dreaming
)
Deep Toaster
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Re: How many incomplete projects?
«
Reply #3 on:
March 06, 2011, 05:29:57 pm »
* Deep Thought sees underscores...
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ztrumpet
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If you see this, send me a PM. Just for fun.
Re: How many incomplete projects?
«
Reply #4 on:
March 06, 2011, 05:37:15 pm »
Elmgon - This is hibernating code wise, but I'm working on the storyline in my head.
Boost - I really should finish this one up...
Midnight - I should get back to working on this one again too...
Secret Project - Waiting for more info from my fellow partners on this.
My Homescreen Game Pack is being worked on now.
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If I'm wrong, please correct me!
Unfinished Projects:
Elmgon
14%
Basic
Movement Demo
Homescreen Game Pack
80%
Basic
Latest Release
Cube Droid Saves the Galaxy
65%
Axe
Demo
Detonate
70%
Axe
Completed Projects:
Exodus
|
Midnight
|
Drifter
|
Axe Snake
|
Jump!
|
Factory Theta
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Spider
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Plot Drop
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Papi Jump
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Numb3rs
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Nibbler
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Boost
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Duel Tile Map Editor
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Homescreen Map Editor
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Key Group Check
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Oasis
jnesselr
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TAO == epic
Re: How many incomplete projects?
«
Reply #5 on:
March 06, 2011, 05:40:08 pm »
TAO: Unleashed - Oh, where's the time....
prizmsuite - in the works, not much is done yet.
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AngelFish
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Re: How many incomplete projects?
«
Reply #6 on:
March 06, 2011, 05:49:11 pm »
Black: I don't have the skill to start it yet.
Powder: This one's on hold mostly because I'm too scared to touch it. Every time I do, I end up seriously screwing up my calc.
BASIC Arbitrary precision operations: Active. I'm developing a graphical front-end for it and rearranging all of the routines so it's usable.
Legend: Waiting for the Correlation Beta to appear...
Antenora: I'm saving this one till I can complete another project.
Another project: Unannounced and very active.
Another Prizm project: Team project that also hasn't been announced. It'll come out eventually, I suppose.
«
Last Edit: March 06, 2011, 05:50:37 pm by Qwerty.55
»
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ruler501
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Re: How many incomplete projects?
«
Reply #7 on:
March 06, 2011, 05:51:20 pm »
I have a python 2d shooter game I've been working on which has temporarily stalled
I am working on a robot for google science fair
new version of MAP(in C++)
Math book for 5/6th graders that will teach everything from algebra to Calculus
I have many other small projects I am working on and off on that have never gotten very far
«
Last Edit: March 06, 2011, 05:53:17 pm by ruler501
»
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I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here
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FinaleTI
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Re: How many incomplete projects?
«
Reply #8 on:
March 06, 2011, 05:53:16 pm »
Nostalgia - Working on map editor/dev kit before I can really make some serious progress.
Pokemon - Need to make map editor, current way of making maps is really annoying. On hold because I'm focusing on Nostalgia right now.
Blur - I
really
need to finish this...
Collision Course - A complete game as is, considering adding an easier difficulty.
FMA - Needs some bugfixes and such, low priority right now.
Nostalgia: Sky's Story - Not sure if the Cage Match is gonna be picked up again, so this is currently on indefinite hiatus. I plan on finishing it eventually, though.
I may end up combining Blur and Collision Course and releasing it as Blur.
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For
Projects
:
My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...
Spoiler
For
Pokemon TI
:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.
Spoiler
For
Nostalgia
:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.
Spoiler
For
Finale's Super Insane Tunnel Pack of Doom
:
I will be combining Blur and Collision Course into a single gamepack. On hold.
Spoiler
For
Nostalgia Origins: Sky's Story
:
Prequel to Nostalgia. On hold, especially while the story is re-worked.
apcalc
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Re: How many incomplete projects?
«
Reply #9 on:
March 06, 2011, 05:53:28 pm »
nPlayer - Preparing for a preliminary release, needs better compression, though
Trapped 89 - I'm just too lazy to fix a graphics bug
Chip's Challenge - Still being worked on, still a long ways off...
Secret Project - Restarted about 3 times already, but I am really dedicated to eventually finishing it!
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jsj795
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Re: How many incomplete projects?
«
Reply #10 on:
March 06, 2011, 05:59:24 pm »
Tale of the Lost Map - This was dormant for over half a year at least, back to coding it.
Hnefatafl - I was having some trouble with the AI, when TLM gets finished I might look into it again.
Factory Series - It's almost done, just needed few tweaks with variable changes, etc. But too lazy atm to do so
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funny life mathematics
:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.
Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*
cooliojazz
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I omnoms on your soul
Re: How many incomplete projects?
«
Reply #11 on:
March 06, 2011, 06:05:01 pm »
Unamed MIDI like Axe music notater - Never got far with this, but I would love to continue it sometime
Secret game of secretness - Planned game for a contest, barely ran out of time, still haven't got around to cleaning it up
Axe shell thing - Just for fun, because there's like a million of those, I work on it every like 1000 years
Some sort of calculator regex engine (Prototype in basic, final in axe) - Coming along pretty good until I accidently RAM cleared the 3rd version. It's so daunting to retype it... I'll do it someday.
Simple HTML viewer - Some might remember this from the early days of Axe. Yeah, I was planning on making it 100,000% better, but that depends on the previous item =)
TFE - Being recoded in Java, going to be less lame with more utilities, was put on hold for 5TD, still haven't got around to starting it again.
I'm sure a lot more, but I start so many things and drop them, that I can really only say those have any chance of being continued =P
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Ashbad
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Re: How many incomplete projects?
«
Reply #12 on:
March 06, 2011, 06:09:50 pm »
TaNF and Pyyrix
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Builderboy
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Would you kindly?
Re: How many incomplete projects?
«
Reply #13 on:
March 06, 2011, 06:32:39 pm »
Serenity: Not currently being worked on, but never forgotten!
Xonix: Hasn't been worked on in a long time, probably should release the source
Small Font Editor: Pretty much dead, can't get it to work
PortalX: Being worked on actively!
Nightmare: Being worked on passively
Secret Project: Being worked on slowly but surely, need more time!
Very Small Secret Project: Not being worked on
Heh, I have many dormant projects *hides*
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yunhua98
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Re: How many incomplete projects?
«
Reply #14 on:
March 06, 2011, 06:55:26 pm »
I have a whole bunch of small games I worked on, but didn't finish due to lack of interest in them after a while, but the ones I intend to finish are:
Gateways: Not much headway lol, but since I'm working on it a chapter at a time, I'm good.
Bomberman 2: On hold for this^
Checkers: AI.
Sonic: playing with physics, probably not going to be released.
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=====My Projects=====
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