Intro
Well today I’m going to attempt to play “catch up” and go through, and reply to, as many topics as realistically and mentally possible. I, however, am not replying into each thread individually as you can see and will instead just do it all in one thread. Don’t ask why, it will just be easier for me
News:
Congratulations on the release, and feature, Z! Glad you finally were able to get this finished and released. However, I must admit I have not been able to try it yet (with the computer and time issues and such
) But, I will definitely try this soon! It looks great though and it seems that everyone has really enjoyed it. Great job, again.
Awesome! I will have to check them out. I have skimmed them very briefly before but never read them yet so I will do that soon. But since I haven’t gotten to anything about Correlation yet I’ll just say I can’t wait for it and beta testing and all
Hope it’s all going well.
Not much to really say but congrats to Quigibo on winning with Axe Parser and congrats to Kerm for coming in second with DCS7. Both are great applications. Also, great job to the other people who were entered and did great in the results and everything.
Well I didn’t read too much of the full topic but just wanted to say congrats on getting the beta out. I know it’s been in development for a while. Hope future progress goes well on this and is smooth. I don’t know how much I will be using this really but it looks great so far.
Have said it in the main thread but just wanted to say good luck to everyone in the competition. Should be interesting to see all of the entries.
Wow, that looks really cool. I’m sure I’ll stumble upon the actual thread later but looks really cool. I saw it in the download section a while ago but didn’t look too much into it but thought it looked neat. Nice job, good luck on other games if you go for trying to make them.
Our Projects:
So I haven’t read the whole topic from the last time I read it but wow, it has come a long way since I last saw it. Great job on this, Squidgetx. Can’t wait for a release of this and all. Looking so great.
Much like with Ash:Phoenix I haven’t read all the topics but it looks great from last I saw of it. Has come quite a ways and great job with it. Good luck with future progress on this, Yunhua98.
Wow, this is looking so great. I can’t wait to try this out and mess around with it! Hope progress on it is going well and continues to go well.
Glad to hear that progress is still being made on this. Hope things go smoothly.
Well this one is a new one to me. It looks great though! The story is also very nice, I think. Good luck on any future progress with this. It looks like it will be turning out great
Other Calc-Related Projects And Ideas
This looks really cool. Wasn’t this originally an iTouch app or something similar like that? I know I’ve seen a couple other versions of this floating around Omni before but yours looks really sweet. Great job on it.
That is looking really cool. I haven’t tried it out but I will if I have the time. It looks really fun and interesting. Good luck on it (if there is any more progress that needs done on it) and great job so far.
Wow, that looks like a really cool game. I don’t really know the status of it right now but it looks great. I’ve been kind of hoping that someone would come up with some sort of isometric type game with it (I think the idea was thrown around a few times but nobody really did it). Anywho, again it looks great and hope future progress goes well with it.
Looks really great, Deep Thought! I especially like the scrolling background faces. That’s really nice. I personally like the gray-on-white background look better because you can see the score better and I just like how it looks. But either one is fine. Great job, again, on it.
This looks like a really cool and very fun game! I’ve always liked those types of game. Great job on it. I’ll have to try it out sometimes. Good luck on any future updates!
This seems like a really awesome project! I can’t wait to see how you work out the third and fourth dimension! Good luck on it. It looks great so far.
I’m am very sorry to hear that this has now died
But that’s cool about you releasing the physics engine. It looked really impressive from what I remember of it and all.
This looks like a very cool game. I remember seeing Raylin’s version of this as a TI-BASIC game a while ago and always loved the idea of it. Great job with it and can’t wait for more progress on it.
Looks really sweet! I saw this in the download section a while ago and wanted to give it a try but didn’t have time. I’ll definitely have to when I get some more time. Great job on it! Like I said with cUbEs, I really have always liked the sliding game type.
This looks really impressive. I don’t think I’ve seen a RPG without magic in a long time. Very cool though, hope this goes well. Can’t wait to see how this all turns out. Good luck on it.
Wow, it is looking so great. I haven’t checked on it in a long time but it looks really nice. Great job on it!
This looks really cool. Great job on it. I hope the development is going well. I really like the sprite you use for the explosions.
As I said before this looks really cool. I have absolutely no idea how to play the game but it looks really interesting.
Conclusion
So ya, I think that’s really all I have to say for now. I know I missed a lot of topics and didn’t reply to a lot but hey, I’m only human
As for my activity around here…unfortunately I have absolutely no idea what it will be like. I’ll always be keeping an eye on things though, whether I’m posting or not (I mean I’m not in the top people online most for nothing
). I do hope to get a contest entry in for The Storm contest that’s going on right now, but there still aren’t any guarantees since I do have school going on right now along with some personal stuff going on in life too. I also hope to get another game or two out as well soon, though I need to kind of start them over again or something because either I forgot what I was doing or just need to restart.
Anywho, just wanted to make a post like this for the fun of it and because it was easier for me. I, at some point, may go and put these replies in their respective topics but for right now I’ll just keep them here.