Author Topic: OmnimagaOS  (Read 60011 times)

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Offline Eeems

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Re: OmnimagaOS
« Reply #180 on: June 02, 2011, 11:31:53 pm »
I meant the entire OS. I want to know how much space I need to save for it
Oh, well the current size of the iso is ~440MB so you will need probably around two GB to be safe ( my current build directory ( as in what is compressed into the iso, not the files that define how it is built ) is 1.8GB )
/e

Offline ruler501

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Re: OmnimagaOS
« Reply #181 on: June 02, 2011, 11:32:41 pm »
so leaving a 4gb partition for / would be a safe bet?
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline Eeems

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Re: OmnimagaOS
« Reply #182 on: June 02, 2011, 11:34:59 pm »
so leaving a 4gb partition for / would be a safe bet?
That should be great for it :)
/e

Offline ruler501

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Re: OmnimagaOS
« Reply #183 on: June 02, 2011, 11:36:21 pm »
I'll probably have a 10-15gb aprtition for /home/

EDIT:what should they be formatted as ext2/3/4
« Last Edit: June 02, 2011, 11:37:12 pm by ruler501 »
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline Eeems

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Re: OmnimagaOS
« Reply #184 on: June 02, 2011, 11:38:06 pm »
I'll probably have a 10-15gb aprtition for /home/

EDIT:what should they be formatted as ext2/3/4
I would probably say 4 since it is the best ;) I use 4 myself when I can
/e

Offline ruler501

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Re: OmnimagaOS
« Reply #185 on: June 02, 2011, 11:39:44 pm »
Good thats what I have for everything except my LFs work which is ext3 like it said to use
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline Eeems

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Re: OmnimagaOS
« Reply #186 on: June 02, 2011, 11:45:27 pm »
Good thats what I have for everything except my LFs work which is ext3 like it said to use
Ok, sounds good

oh, and TEST!
/e

Offline ruler501

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Re: OmnimagaOS
« Reply #187 on: June 02, 2011, 11:46:47 pm »
lol Eeems. I'll expect that this be done when I get back from Louisiana on the 25th. Not to put any pressure on you
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline DJ Omnimaga

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Re: OmnimagaOS
« Reply #188 on: June 02, 2011, 11:48:41 pm »
I mean http://www.omnimaga.org/index.php?action=downloads;sa=view;down=139 and http://www.omnimaga.org/index.php?action=downloads;sa=view;down=140 .
Hmm, well if I can get it to work under linux I just might include them :)
Good luck, on Windows you need to buy ANIGIF.OCX for $30 I think and for the ROL game you also need DAXCTLE.OCX. The game will not run under Windows 7 64 Bit. I have no problem in XP, though. I am unsure about Linux :P

Not a big deal, though. I just got the idea since Windows comes with some games too and the two games above are Omnimaga games :P (although they aren't that great, lol)

Offline ruler501

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Re: OmnimagaOS
« Reply #189 on: June 02, 2011, 11:50:31 pm »
We could create some new omni games. I'll gladly add my secret project to it when its done
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline Eeems

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Re: OmnimagaOS
« Reply #190 on: June 02, 2011, 11:51:42 pm »
lol Eeems. I'll expect that this be done when I get back from Louisiana on the 25th. Not to put any pressure on you
lol erm....well you see, I have Diploma Exams in a couple of weeks so I'm pretty sure this wont be done :P
/e

Offline Juju

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Re: OmnimagaOS
« Reply #191 on: June 03, 2011, 12:03:21 am »
Well, GNOME already comes with some puzzles. Also Simon Tatham's Portable Puzzle Collection is interesting too. And also Minecraft.

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Re: OmnimagaOS
« Reply #192 on: June 03, 2011, 12:05:52 am »
Well, GNOME already comes with some puzzles. Also Simon Tatham's Portable Puzzle Collection is interesting too. And also Minecraft.
I'm thinking that we should probably not package any game other then maybe DJ's to save size, they can be installed afterwords by the user if they want them.
/e

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Re: OmnimagaOS
« Reply #193 on: June 03, 2011, 12:11:39 am »
Probably. GNOME games might be already installed by default and Simon Tatham's puzzles doesn't really take much space I think. And you probably need Wine and a couple of PITA-to-install components to run DJ's games. Hm, I'll test.

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Offline Eeems

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Re: OmnimagaOS
« Reply #194 on: June 03, 2011, 12:15:07 am »
Probably. GNOME games might be already installed by default and Simon Tatham's puzzles doesn't really take much space I think. And you probably need Wine and a couple of PITA-to-install components to run DJ's games. Hm, I'll test.
They aren't actually, they are part of the gnome-extra package, which I do not have installed.
/e