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======== CONTACT ========Made by Deep Thought ([email protected]) a member of Omnimaga Coders of Tomorrow http://www.omnimaga.org/ The most hyperactive forum around. Join us in #omnimaga on EFnet! Revolution Software http://www.revsoft.org/ Seven years and counting, and still home to so many amazing projects. ClrHome Productions http://clrhome.org/ Come here for suggestions and bug reports. Or just for the heck of it.
I think mine was my one for Drifter: http://www.ticalc.org/cgi-bin/zipview?83plus/basic/games/puzzle/sliding/drifter.zip;Read%20Me.txt
This was a readme that I always thought turned out particularly nice for a fairly simple TI-89 RPG-ish fight simulator:http://www.ticalc.org/cgi-bin/zipview?89/basic/games/rpg/battle/rpgfight.zip;RPGFight_0.10.00/rpgfight.txtReadmes for most of my other programs use this same general style since I like consistency.I've had a history of being (sometimes excessively) prolific with writing as well as having an unusual enjoyment of reading manuals, so my readmes tend to be looong.
Hello,What is the best readme you've written? I think mine is for Obstacle Snake.